Searched defs:numUnits (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 131 static string generateMultiTexFragmentShader(int numUnits, const GLenum* unitTypes) in generateMultiTexFragmentShader() 173 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const G… in generateShaderProgramDeclaration() 259 MultiTexShader::MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes) in MultiTexShader() 581 …extureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseT… in TextureUnitCase() 943 int numUnits = unitCounts[unitCountNdx]; in init() local
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureUnitTests.cpp | 198 static string generateMultiTexFragmentShader (int numUnits, const vector<GLenum>& unitTypes, const … in generateMultiTexFragmentShader() 249 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const v… in generateShaderProgramDeclaration() 358 int numUnits, in MultiTexShader() 744 …extureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseT… in TextureUnitCase() 1248 int numUnits = unitCounts[unitCountNdx]; in init() local
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