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Searched defs:numUnits (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp131 static string generateMultiTexFragmentShader(int numUnits, const GLenum* unitTypes) in generateMultiTexFragmentShader()
173 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const G… in generateShaderProgramDeclaration()
259 MultiTexShader::MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes) in MultiTexShader()
581 …extureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseT… in TextureUnitCase()
943 int numUnits = unitCounts[unitCountNdx]; in init() local
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp198 static string generateMultiTexFragmentShader (int numUnits, const vector<GLenum>& unitTypes, const … in generateMultiTexFragmentShader()
249 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const v… in generateShaderProgramDeclaration()
358 int numUnits, in MultiTexShader()
744 …extureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseT… in TextureUnitCase()
1248 int numUnits = unitCounts[unitCountNdx]; in init() local