/external/skia/src/gpu/ |
D | GrRenderTarget.cpp | 22 GrStencilAttachment* stencil) in GrRenderTarget() 73 bool GrRenderTargetPriv::attachStencilAttachment(GrStencilAttachment* stencil) { in attachStencilAttachment()
|
/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_clear.c | 45 double depth, unsigned stencil, in i915_clear_emit() 221 double depth, unsigned stencil) in i915_clear_blitter() 249 double depth, unsigned stencil) in i915_clear_render()
|
/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_clear.c | 44 pack_zeta(enum pipe_format format, double depth, unsigned stencil) in pack_zeta() 54 const union pipe_color_union *color, double depth, unsigned stencil) in nv30_clear() 163 unsigned buffers, double depth, unsigned stencil, in nv30_clear_depth_stencil()
|
/external/mesa3d/src/mesa/swrast/ |
D | s_stencil.c | 130 GLuint n, GLubyte stencil[], const GLubyte mask[], in apply_stencil_op() 213 GLubyte stencil[], GLubyte mask[], GLint stride) in do_stencil_test() 296 GLubyte stencil[]) in get_s8_values() 330 const GLubyte stencil[]) in put_s8_values() 456 GLint n, GLint x, GLint y, GLubyte stencil[]) in _swrast_read_stencil_span() 496 const GLubyte stencil[] ) in _swrast_write_stencil_span()
|
/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_clear.c | 71 double depth, unsigned stencil) in clear_buffers_with_quad() 124 unsigned stencil) in try_clear() 234 double depth, unsigned stencil) in svga_clear() 302 uint8_t stencil; in svga_clear_texture() local
|
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_clear.c | 52 unsigned stencil) in llvmpipe_clear()
|
/external/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_draw.c | 209 const union pipe_color_union *color, double depth, unsigned stencil) in fd_blitter_clear() 281 const union pipe_color_union *color, double depth, unsigned stencil) in fd_clear() 380 unsigned buffers, double depth, unsigned stencil, in fd_clear_depth_stencil()
|
/external/skia/src/gpu/ops/ |
D | GrDrawPathOp.cpp | 60 GrPathRendering::FillType fillType, GrStencilSettings* stencil) { in init_stencil_pass_settings() 74 GrStencilSettings stencil; in onExecute() local 185 GrStencilSettings stencil; in onExecute() local
|
D | GrAAFillRectOp.cpp | 175 const GrUserStencilSettings* stencil) { in Make() 187 const GrUserStencilSettings* stencil) in AAFillRectOp() 355 const SkRect& rect, const GrUserStencilSettings* stencil) { in MakeAAFill() 410 const GrUserStencilSettings* stencil = in GR_DRAW_OP_TEST_DEFINE() local
|
/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_clear.c | 51 double depth, unsigned stencil) in softpipe_clear()
|
D | sp_surface.c | 118 unsigned stencil, in softpipe_clear_depth_stencil()
|
/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 19 const GrStencilSettings& stencil, in CreatePipelineState() 89 GrVkPipelineState* GrVkPipelineStateBuilder::finalize(const GrStencilSettings& stencil, in finalize()
|
D | GrVkRenderTarget.cpp | 246 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in getAttachmentsDescriptor() local 350 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in stencilImageResource() local 360 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in stencilAttachmentView() local
|
D | GrVkStencilAttachment.cpp | 59 GrVkStencilAttachment* stencil = new GrVkStencilAttachment(gpu, format, imageDesc, in Create() local
|
D | GrVkPipelineStateCache.cpp | 84 GrStencilSettings stencil; in refPipelineState() local
|
/external/skia/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 25 GrGLStencilAttachment* stencil) in GrGLRenderTarget() 93 GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in completeStencilAttachment() local
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | gen8_wm_depth_stencil.c | 41 struct gl_stencil_attrib *stencil = &ctx->Stencil; in gen8_upload_wm_depth_stencil() local
|
/external/mesa3d/src/gallium/drivers/ilo/ |
D | ilo_blitter_pipe.c | 194 double depth, unsigned stencil, in ilo_blitter_pipe_clear_zs() 212 double depth, unsigned stencil) in ilo_blitter_pipe_clear_fb()
|
D | ilo_blit.c | 64 unsigned stencil) in ilo_clear() 112 unsigned stencil, in ilo_clear_depth_stencil()
|
/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_clear.cpp | 32 unsigned stencil) in swr_clear()
|
/external/webrtc/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ |
D | ViEAndroidGLES20.java | 54 int depth, int stencil) { in ViEAndroidGLES20() 59 private void init(boolean translucent, int depth, int stencil) { in init() 112 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser()
|
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | fd2_draw.c | 125 const union pipe_color_union *color, double depth, unsigned stencil) in fd2_clear()
|
/external/mesa3d/src/gallium/drivers/ilo/core/ |
D | ilo_state_cc.c | 35 const struct ilo_state_cc_stencil_info *stencil = &info->stencil; in cc_validate_gen6_stencil() local 87 const struct ilo_state_cc_stencil_info *stencil = &info->stencil; in cc_set_gen6_DEPTH_STENCIL_STATE() local 171 const struct ilo_state_cc_stencil_info *stencil = &info->stencil; in cc_set_gen8_3DSTATE_WM_DEPTH_STENCIL() local
|
/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_clear_blit.c | 136 unsigned buffers, double depth, unsigned stencil) in etna_blit_clear_zs() 199 const union pipe_color_union *color, double depth, unsigned stencil) in etna_clear() 265 unsigned clear_flags, double depth, unsigned stencil, in etna_clear_depth_stencil()
|
/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 629 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 866 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 1128 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 1285 bool stencil = (m_config.buffers & GL_STENCIL_BUFFER_BIT) != 0; in render() local 1524 bool stencil; in init() member 1606 bool stencil = depthStencilFormats[fmtNdx].stencil; in init() local 1640 bool stencil = depthStencilFormats[depthStencilFmtNdx].stencil; in init() local 1682 bool stencil = depthStencilFormats[fmtNdx].stencil; in init() local
|