/external/valgrind/helgrind/tests/ |
D | t2t_laog.stdout.exp | 2 many 30 level 10 total_locks: 310 3 init level 0 4 init level 1 5 init level 2 6 init level 3 7 init level 4 8 init level 5 9 init level 6 10 init level 7 11 init level 8 [all …]
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/external/swiftshader/src/OpenGL/libGL/ |
D | Texture.cpp | 137 bool Texture::setMaxLevel(int level) in setMaxLevel() argument 139 if(level < 0) in setMaxLevel() 144 mMaxLevel = level; in setMaxLevel() 326 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth() 329 return image[level] ? image[level]->getWidth() : 0; in getWidth() 332 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight() 335 return image[level] ? image[level]->getHeight() : 0; in getHeight() 338 GLenum Texture2D::getFormat(GLenum target, GLint level) const in getFormat() 341 return image[level] ? image[level]->getFormat() : GL_NONE; in getFormat() 344 GLenum Texture2D::getType(GLenum target, GLint level) const in getType() [all …]
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D | Texture.h | 67 bool setMaxLevel(int level); 75 virtual GLsizei getWidth(GLenum target, GLint level) const = 0; 76 virtual GLsizei getHeight(GLenum target, GLint level) const = 0; 77 virtual GLenum getFormat(GLenum target, GLint level) const = 0; 78 virtual GLenum getType(GLenum target, GLint level) const = 0; 79 virtual sw::Format getInternalFormat(GLenum target, GLint level) const = 0; 83 virtual bool isCompressed(GLenum target, GLint level) const = 0; 84 virtual bool isDepth(GLenum target, GLint level) const = 0; 87 virtual Image *getRenderTarget(GLenum target, unsigned int level) = 0; 90 …virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint… [all …]
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/external/icu/icu4c/source/common/ |
D | utracimp.h | 120 utrace_data(int32_t utraceFnNumber, int32_t level, const char *fmt, ...); 131 #define UTRACE_LEVEL(level) (utrace_getLevel()>=(level)) argument 237 #define UTRACE_DATA0(level, fmt) \ argument 238 if(UTRACE_LEVEL(level)) { \ 239 utrace_data(utraceFnNumber & ~UTRACE_TRACED_ENTRY, (level), (fmt)); \ 250 #define UTRACE_DATA1(level, fmt, a) \ argument 251 if(UTRACE_LEVEL(level)) { \ 252 utrace_data(utraceFnNumber & ~UTRACE_TRACED_ENTRY , (level), (fmt), (a)); \ 263 #define UTRACE_DATA2(level, fmt, a, b) \ argument 264 if(UTRACE_LEVEL(level)) { \ [all …]
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/external/bison/src/ |
D | print-xml.c | 56 print_core (FILE *out, int level, state *s) in print_core() argument 68 xml_puts (out, level, "<itemset/>"); in print_core() 72 xml_puts (out, level, "<itemset>"); in print_core() 97 xml_printf (out, level + 1, in print_core() 101 out, level + 2); in print_core() 102 xml_puts (out, level + 1, "</item>"); in print_core() 109 xml_printf (out, level + 1, in print_core() 115 xml_puts (out, level, "</itemset>"); in print_core() 125 print_transitions (state *s, FILE *out, int level) in print_transitions() argument 139 xml_puts (out, level, "<transitions/>"); in print_transitions() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 392 GLsizei Texture::getDepth(GLenum target, GLint level) const in getDepth() 397 egl::Image *Texture::createSharedImage(GLenum target, unsigned int level) in createSharedImage() argument 399 egl::Image *image = getRenderTarget(target, level); // Increments reference count in createSharedImage() 593 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth() 596 return image[level] ? image[level]->getWidth() : 0; in getWidth() 599 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight() 602 return image[level] ? image[level]->getHeight() : 0; in getHeight() 605 GLenum Texture2D::getFormat(GLenum target, GLint level) const in getFormat() 608 return image[level] ? image[level]->getFormat() : GL_NONE; in getFormat() 611 GLenum Texture2D::getType(GLenum target, GLint level) const in getType() [all …]
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D | Texture.h | 95 virtual GLsizei getWidth(GLenum target, GLint level) const = 0; 96 virtual GLsizei getHeight(GLenum target, GLint level) const = 0; 97 virtual GLsizei getDepth(GLenum target, GLint level) const; 98 virtual GLenum getFormat(GLenum target, GLint level) const = 0; 99 virtual GLenum getType(GLenum target, GLint level) const = 0; 100 virtual sw::Format getInternalFormat(GLenum target, GLint level) const = 0; 104 virtual bool isCompressed(GLenum target, GLint level) const = 0; 105 virtual bool isDepth(GLenum target, GLint level) const = 0; 107 virtual Renderbuffer *getRenderbuffer(GLenum target, GLint level, GLint layer) = 0; 108 virtual egl::Image *getRenderTarget(GLenum target, unsigned int level) = 0; [all …]
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/external/swiftshader/src/D3D8/ |
D | Direct3DTexture8.cpp | 32 for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++) in Direct3DTexture8() local 34 if(level < this->levels) in Direct3DTexture8() 36 …surfaceLevel[level] = new Direct3DSurface8(device, this, width, height, format, pool, D3DMULTISAMP… in Direct3DTexture8() 37 surfaceLevel[level]->bind(); in Direct3DTexture8() 41 surfaceLevel[level] = 0; in Direct3DTexture8() 51 for(int level = 0; level < sw::MIPMAP_LEVELS; level++) in ~Direct3DTexture8() local 53 if(surfaceLevel[level]) in ~Direct3DTexture8() 55 surfaceLevel[level]->unbind(); in ~Direct3DTexture8() 56 surfaceLevel[level] = 0; in ~Direct3DTexture8() 172 long Direct3DTexture8::GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description) in GetLevelDesc() argument [all …]
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D | Direct3DCubeTexture8.cpp | 37 for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++) in Direct3DCubeTexture8() local 39 if(level < this->levels) in Direct3DCubeTexture8() 41 …surfaceLevel[face][level] = new Direct3DSurface8(device, this, width, height, format, pool, D3DMUL… in Direct3DCubeTexture8() 42 surfaceLevel[face][level]->bind(); in Direct3DCubeTexture8() 46 surfaceLevel[face][level] = 0; in Direct3DCubeTexture8() 59 for(int level = 0; level < sw::MIPMAP_LEVELS; level++) in ~Direct3DCubeTexture8() local 61 if(surfaceLevel[face][level]) in ~Direct3DCubeTexture8() 63 surfaceLevel[face][level]->unbind(); in ~Direct3DCubeTexture8() 64 surfaceLevel[face][level] = 0; in ~Direct3DCubeTexture8() 190 …long Direct3DCubeTexture8::GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level , IDirect3D… in GetCubeMapSurface() argument [all …]
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D | Direct3DVolumeTexture8.cpp | 32 for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++) in Direct3DVolumeTexture8() local 34 if(level < this->levels) in Direct3DVolumeTexture8() 36 …volumeLevel[level] = new Direct3DVolume8(device, this, width, height, depth, format, pool, true, u… in Direct3DVolumeTexture8() 37 volumeLevel[level]->bind(); in Direct3DVolumeTexture8() 41 volumeLevel[level] = 0; in Direct3DVolumeTexture8() 52 for(int level = 0; level < sw::MIPMAP_LEVELS; level++) in ~Direct3DVolumeTexture8() local 54 if(volumeLevel[level]) in ~Direct3DVolumeTexture8() 56 volumeLevel[level]->unbind(); in ~Direct3DVolumeTexture8() 57 volumeLevel[level] = 0; in ~Direct3DVolumeTexture8() 173 long Direct3DVolumeTexture8::GetVolumeLevel(unsigned int level, IDirect3DVolume8 **volume) in GetVolumeLevel() argument [all …]
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_mipmap_tree.c | 398 free((*mt)->level[i].slice); in intel_miptree_release() 435 GLuint level = intelImage->base.Base.Level; in intel_miptree_match_image() local 461 assert(level == 0); in intel_miptree_match_image() 471 if (width != mt->level[level].width || in intel_miptree_match_image() 472 height != mt->level[level].height || in intel_miptree_match_image() 473 depth != mt->level[level].depth) { in intel_miptree_match_image() 484 GLuint level, in intel_miptree_set_level_info() argument 488 mt->level[level].width = w; in intel_miptree_set_level_info() 489 mt->level[level].height = h; in intel_miptree_set_level_info() 490 mt->level[level].depth = d; in intel_miptree_set_level_info() [all …]
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D | i915_tex_layout.c | 120 GLint level; in i915_miptree_layout_cube() local 128 for (level = mt->first_level; level <= mt->last_level; level++) { in i915_miptree_layout_cube() 129 intel_miptree_set_level_info(mt, level, in i915_miptree_layout_cube() 142 for (level = mt->first_level; level <= mt->last_level; level++) { in i915_miptree_layout_cube() 143 intel_miptree_set_image_offset(mt, level, face, x, y); in i915_miptree_layout_cube() 147 face, level, mt->first_level, mt->last_level); in i915_miptree_layout_cube() 163 GLint level; in i915_miptree_layout_3d() local 169 for (level = mt->first_level; level <= MAX2(8, mt->last_level); level++) { in i915_miptree_layout_3d() 170 intel_miptree_set_level_info(mt, level, 0, mt->total_height, in i915_miptree_layout_3d() 182 for (level = mt->first_level; level <= mt->last_level; level++) { in i915_miptree_layout_3d() [all …]
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/external/valgrind/none/tests/s390x/ |
D | ecag.c | 19 get_level_info(uint64_t topology, unsigned level) in get_level_info() argument 21 return (topology >> (56 - level * 8)) & 0xff; in get_level_info() 27 unsigned level; in main() local 34 for (level = 0; level < 8; level++) { in main() 35 unsigned info = get_level_info(topology, level); in main() 57 printf("L%u topology: %s; %s\n", level+1, type, scope); in main() 58 printf("L%u cache line size data: %"PRId64"\n", level+1, in main() 59 ecag(1, level, 0)); in main() 60 printf("L%u cache line size insn: %"PRId64"\n", level+1, in main() 61 ecag(1, level, 1)); in main() [all …]
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/external/valgrind/gdbserver_tests/ |
D | nlfork_chain.stdout.exp | 1 forking level 15 2 forking level 14 3 forking level 13 4 forking level 12 5 forking level 11 6 forking level 10 7 forking level 9 8 forking level 8 9 forking level 7 10 forking level 6 [all …]
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/external/swiftshader/src/D3D9/ |
D | Direct3DTexture9.cpp | 33 for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++) in Direct3DTexture9() local 35 if(level < this->levels) in Direct3DTexture9() 37 …surfaceLevel[level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMULTISAMP… in Direct3DTexture9() 38 surfaceLevel[level]->bind(); in Direct3DTexture9() 42 surfaceLevel[level] = 0; in Direct3DTexture9() 52 for(int level = 0; level < sw::MIPMAP_LEVELS; level++) in ~Direct3DTexture9() local 54 if(surfaceLevel[level]) in ~Direct3DTexture9() 56 surfaceLevel[level]->unbind(); in ~Direct3DTexture9() 57 surfaceLevel[level] = 0; in ~Direct3DTexture9() 238 long Direct3DTexture9::GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description) in GetLevelDesc() argument [all …]
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D | Direct3DCubeTexture9.cpp | 38 for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++) in Direct3DCubeTexture9() local 40 if(level < this->levels) in Direct3DCubeTexture9() 42 …surfaceLevel[face][level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMUL… in Direct3DCubeTexture9() 43 surfaceLevel[face][level]->bind(); in Direct3DCubeTexture9() 47 surfaceLevel[face][level] = 0; in Direct3DCubeTexture9() 60 for(int level = 0; level < sw::MIPMAP_LEVELS; level++) in ~Direct3DCubeTexture9() local 62 if(surfaceLevel[face][level]) in ~Direct3DCubeTexture9() 64 surfaceLevel[face][level]->unbind(); in ~Direct3DCubeTexture9() 65 surfaceLevel[face][level] = 0; in ~Direct3DCubeTexture9() 266 …long Direct3DCubeTexture9::GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level, IDirect3DS… in GetCubeMapSurface() argument [all …]
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Texture.cpp | 218 egl::Image *Texture::createSharedImage(GLenum target, unsigned int level) in createSharedImage() argument 220 egl::Image *image = getRenderTarget(target, level); // Increments reference count in createSharedImage() 417 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth() 420 return image[level] ? image[level]->getWidth() : 0; in getWidth() 423 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight() 426 return image[level] ? image[level]->getHeight() : 0; in getHeight() 429 GLenum Texture2D::getFormat(GLenum target, GLint level) const in getFormat() 432 return image[level] ? image[level]->getFormat() : GL_NONE; in getFormat() 435 GLenum Texture2D::getType(GLenum target, GLint level) const in getType() 438 return image[level] ? image[level]->getType() : GL_NONE; in getType() [all …]
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/external/selinux/libsepol/include/sepol/policydb/ |
D | mls_types.h | 48 mls_level_t level[2]; /* low == level[0], high == level[1] */ member 60 static inline void mls_level_init(struct mls_level *level) in mls_level_init() argument 63 memset(level, 0, sizeof(mls_level_t)); in mls_level_init() 66 static inline void mls_level_destroy(struct mls_level *level) in mls_level_destroy() argument 69 if (level == NULL) in mls_level_destroy() 72 ebitmap_destroy(&level->cat); in mls_level_destroy() 73 mls_level_init(level); in mls_level_destroy() 93 (mls_level_dom(&(r2).level[0], &(r1).level[0]) && \ 94 mls_level_dom(&(r1).level[1], &(r2).level[1])) 99 if (mls_level_cpy(&dst->level[0], &src->level[0]) < 0) in mls_range_cpy() [all …]
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D | context.h | 62 dst->range.level[0].sens = src->range.level[0].sens; in mls_context_cpy_low() 63 rc = ebitmap_cpy(&dst->range.level[0].cat, &src->range.level[0].cat); in mls_context_cpy_low() 67 dst->range.level[1].sens = src->range.level[0].sens; in mls_context_cpy_low() 68 rc = ebitmap_cpy(&dst->range.level[1].cat, &src->range.level[0].cat); in mls_context_cpy_low() 70 ebitmap_destroy(&dst->range.level[0].cat); in mls_context_cpy_low() 82 dst->range.level[0].sens = src->range.level[1].sens; in mls_context_cpy_high() 83 rc = ebitmap_cpy(&dst->range.level[0].cat, &src->range.level[1].cat); in mls_context_cpy_high() 87 dst->range.level[1].sens = src->range.level[1].sens; in mls_context_cpy_high() 88 rc = ebitmap_cpy(&dst->range.level[1].cat, &src->range.level[1].cat); in mls_context_cpy_high() 90 ebitmap_destroy(&dst->range.level[0].cat); in mls_context_cpy_high() [all …]
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/external/mesa3d/src/egl/main/ |
D | egllog.c | 55 EGLint level; member 108 _eglSetLogLevel(EGLint level) in _eglSetLogLevel() argument 110 switch (level) { in _eglSetLogLevel() 116 logging.level = level; in _eglSetLogLevel() 129 _eglDefaultLogger(EGLint level, const char *msg) in _eglDefaultLogger() argument 131 fprintf(stderr, "libEGL %s: %s\n", level_strings[level], msg); in _eglDefaultLogger() 142 EGLint i, level = -1; in _eglInitLogger() local 151 level = i; in _eglInitLogger() 157 level = FALLBACK_LOG_LEVEL; in _eglInitLogger() 161 logging.level = (level >= 0) ? level : FALLBACK_LOG_LEVEL; in _eglInitLogger() [all …]
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/external/valgrind/perf/ |
D | many-loss-records.c | 82 void call_stack (int level) in call_stack() argument 86 if (level == stack_depth) { in call_stack() 115 call_stack (level + 1); in call_stack() 119 call_stack (level + 1); in call_stack() 123 call_stack (level + 1); in call_stack() 127 call_stack (level + 1); in call_stack() 131 call_stack (level + 1); in call_stack() 135 call_stack (level + 1); in call_stack() 139 call_stack (level + 1); in call_stack() 143 call_stack (level + 1); in call_stack() [all …]
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_resource_texture.h | 170 svga_age_texture_view(struct svga_texture *tex, unsigned level) in svga_age_texture_view() argument 172 assert(level < ARRAY_SIZE(tex->view_age)); in svga_age_texture_view() 173 tex->view_age[level] = ++(tex->age); in svga_age_texture_view() 180 unsigned face, unsigned level) in check_face_level() argument 192 assert(level < 8 * sizeof(tex->rendered_to[0])); in check_face_level() 201 unsigned face,unsigned level) in svga_define_texture_level() argument 203 check_face_level(tex, face, level); in svga_define_texture_level() 204 tex->defined[face] |= 1 << level; in svga_define_texture_level() 211 unsigned face, unsigned level) in svga_is_texture_level_defined() argument 213 check_face_level(tex, face, level); in svga_is_texture_level_defined() [all …]
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/external/valgrind/coregrind/ |
D | m_cache.c | 60 if (ci->num_levels < cache.level) ci->num_levels = cache.level; in add_cache() 65 #define add_icache(level, size, assoc, linesize) \ argument 68 VEX_CACHE_INIT(INSN_CACHE, level, size, linesize, assoc)); \ 71 #define add_dcache(level, size, assoc, linesize) \ argument 74 VEX_CACHE_INIT(DATA_CACHE, level, size, linesize, assoc)); \ 77 #define add_ucache(level, size, assoc, linesize) \ argument 80 VEX_CACHE_INIT(UNIFIED_CACHE, level, size, linesize, assoc)); \ 83 #define add_itcache(level, size, assoc) \ argument 86 VEX_CACHE_INIT(INSN_CACHE, level, size, 0, assoc); \ 113 Intel_cache_info(Int level, VexCacheInfo *ci) in Intel_cache_info() argument [all …]
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/external/valgrind/tests/ |
D | x86_amd64_features.c | 73 unsigned int level = 0, cmask = 0, dmask = 0, a, b, c, d; in go() local 77 level = 1; in go() 80 level = 1; in go() 83 level = 1; in go() 86 level = 0x80000001; in go() 89 level = 1; in go() 92 level = 1; in go() 95 level = 1; in go() 98 level = 1; in go() 101 level = 0x80000001; in go() [all …]
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/external/emma/core/java12/com/vladium/logging/ |
D | Logger.java | 68 …public static Logger create (final int level, final PrintWriter out, final String prefix, final Se… in create() argument 70 if ((level < NONE) || (level > ALL)) in create() 71 throw new IllegalArgumentException ("invalid log level: " + level); in create() 76 return new Logger (level, out, prefix, classMask); in create() 89 …public static Logger create (final int level, final PrintWriter out, final String prefix, final Se… in create() argument 94 return create (level, out, prefix, classMask); in create() 98 final int _level = level >= NONE in create() 99 ? level in create() 130 public final boolean isLoggable (final int level) in isLoggable() argument 132 return (level <= m_level); in isLoggable() [all …]
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