Searched refs:AlignToUnpack (Results 1 – 1 of 1) sorted by relevance
8180 int AlignToUnpack = Offset % (NumElements / Scale); in lowerVectorShuffleAsSpecificZeroOrAnyExtend() local8181 if (AlignToUnpack) { in lowerVectorShuffleAsSpecificZeroOrAnyExtend()8183 for (int i = AlignToUnpack; i < NumElements; ++i) in lowerVectorShuffleAsSpecificZeroOrAnyExtend()8184 ShMask[i - AlignToUnpack] = i; in lowerVectorShuffleAsSpecificZeroOrAnyExtend()8186 Offset -= AlignToUnpack; in lowerVectorShuffleAsSpecificZeroOrAnyExtend()