Searched refs:BufferTexture (Results 1 – 2 of 2) sorted by relevance
582 struct BufferTexture { struct583 BufferTexture() : fTextureID(0), fKnownBound(false), in BufferTexture() function594 SkTArray<BufferTexture, true> fHWBufferTextures; argument
3047 BufferTexture& buffTex = fHWBufferTextures[unitIdx]; in bindTexelBuffer()