/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9Ex.cpp | 215 …long Direct3DDevice9Ex::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int … in CreateVolumeTexture() function in D3D9::Direct3DDevice9Ex 219 …return Direct3DDevice9::CreateVolumeTexture(width, height, depth, levels, usage, format, pool, vol… in CreateVolumeTexture()
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D | Direct3DDevice9Ex.hpp | 81 …long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, un…
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D | Direct3DDevice9.hpp | 82 …long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, un…
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D | Direct3DDevice9.cpp | 952 …long Direct3DDevice9::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int de… in CreateVolumeTexture() function in D3D9::Direct3DDevice9
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 76 …long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, un…
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D | Direct3DDevice8.cpp | 818 …long Direct3DDevice8::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int de… in CreateVolumeTexture() function in D3D8::Direct3DDevice8
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 273 …STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3D… in DECLARE_INTERFACE_() local 375 #define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateVolumeTexture(p,… 473 #define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->CreateVolumeTexture(a,b,c,d,e,…
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 182 …virtual HRESULT WINAPI CreateVolumeTexture(UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD… 770 …HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth,… 897 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(… 1021 …HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Dept… 1164 …t3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e…
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