Searched refs:DecorationGLSLPacked (Results 1 – 4 of 4) sorted by relevance
312 add(DecorationGLSLPacked, "GLSLPacked"); in SPIRV_DEF_NAMEMAP()
330 DecorationGLSLPacked = 9, enumerator
382 case DecorationGLSLPacked: in isValid()
321 ADD_VEC_INIT(DecorationGLSLPacked, { CapabilityShader }); in init()