Searched refs:FRAGMENT_SHADER_DIRTY (Results 1 – 3 of 3) sorted by relevance
440 FRAGMENT_SHADER_DIRTY /* Always validate the FS (if the FS was changed) */ enumerator
1041 r300->fs_status == FRAGMENT_SHADER_DIRTY) { in r300_validate_fragment_shader()
1088 r300->fs_status = FRAGMENT_SHADER_DIRTY; in r300_bind_fs_state()