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Searched refs:FrameResized (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/hgl/
DGLView.cpp210 fRenderer->FrameResized(Bounds().IntegerWidth(), in AttachedToWindow()
256 BGLView::FrameResized(float width, float height) in FrameResized() function in BGLView
266 fRenderer->FrameResized(width, height); in FrameResized()
271 BView::FrameResized(width, height); in FrameResized()
536 BGLScreen::FrameResized(float width, float height)
538 return BWindowScreen::FrameResized(width, height);
DGLRenderer.cpp85 BGLRenderer::FrameResized(float width, float height) in FrameResized() function in BGLRenderer
/external/mesa3d/include/HaikuGL/
DGLView.h69 virtual void FrameResized(float newWidth, float newHeight);
151 virtual void FrameResized(float width, float height);
DGLRenderer.h45 virtual void FrameResized(float width, float height);
/external/mesa3d/src/gallium/targets/haiku-softpipe/
DSoftwareRenderer.h35 virtual void FrameResized(float width, float height);
DSoftwareRenderer.cpp322 SoftwareRenderer::FrameResized(float width, float height) in FrameResized() function in SoftwareRenderer