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Searched refs:GL_ARRAY_STRIDE (Results 1 – 14 of 14) sorted by relevance

/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.cpp94 info.arrayStride = getProgramResourceUint(gl, program, programInterface, index, GL_ARRAY_STRIDE); in getProgramInterfaceVariableInfo()
DgluStrUtil.inl1525 case GL_ARRAY_STRIDE: return "GL_ARRAY_STRIDE";
/external/deqp/modules/gles31/functional/
Des31fSSBOArrayLengthTests.cpp146 const glw::GLenum prop = GL_ARRAY_STRIDE; in init()
Des31fProgramInterfaceQueryTestCase.cpp2198 { GL_ARRAY_STRIDE, &arrayStrideValidator }, in iterate()
2385 { GL_ARRAY_STRIDE, &arrayStrideValidator }, in iterate()
Des31fSSBOLayoutCase.cpp1416 GL_ARRAY_STRIDE, // 4 in getGLBufferLayout()
/external/mesa3d/src/mesa/main/
Duniform_query.cpp95 return GL_ARRAY_STRIDE; in resource_prop_from_uniform_prop()
Dshader_query.cpp1158 case GL_ARRAY_STRIDE: in _mesa_program_resource_prop()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1548 #define GL_ARRAY_STRIDE 0x92FE macro
/external/mesa3d/include/GLES3/
Dgl31.h1245 #define GL_ARRAY_STRIDE 0x92FE macro
Dgl32.h1245 #define GL_ARRAY_STRIDE 0x92FE macro
/external/swiftshader/include/GL/
Dglcorearb.h2441 #define GL_ARRAY_STRIDE 0x92FE macro
Dglext.h2388 #define GL_ARRAY_STRIDE 0x92FE macro
/external/mesa3d/include/GL/
Dglcorearb.h2465 #define GL_ARRAY_STRIDE 0x92FE macro
Dglext.h2412 #define GL_ARRAY_STRIDE 0x92FE macro