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Searched refs:GL_BLEND_DST_RGB (Results 1 – 21 of 21) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fIndexedStateQueryTests.cpp1073 verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, GL_ZERO, m_verifierType); in iterate()
1090 verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, GL_DST_ALPHA, m_verifierType); in iterate()
1107 …verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, GL_ONE_MINUS_SRC_ALPHA, m_verifierTyp… in iterate()
1125 …verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, blendFuncs[(ndx + 1) % DE_LENGTH_OF_A… in iterate()
1146 …verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, blendFuncs[(ndx + 2) % DE_LENGTH_OF_A… in iterate()
1167 verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, GL_DST_ALPHA, m_verifierType); in iterate()
1192 …verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, GL_ONE_MINUS_SRC_ALPHA, m_verifierTyp… in iterate()
/external/deqp/framework/opengl/
DgluStrUtil.inl1111 case GL_BLEND_DST_RGB: return "GL_BLEND_DST_RGB";
1393 case GL_BLEND_DST_RGB: return "GL_BLEND_DST_RGB";
/external/deqp/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp1423 case GL_BLEND_DST_RGB: in SetBlendFunc()
1455 case GL_BLEND_DST_RGB: in SetBlendFunc()
2170 { "blend_dst_rgb", "BLEND_DST_RGB", GL_BLEND_DST_RGB, GL_ZERO }, in init()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h104 #define GL_BLEND_DST_RGB 0x80C8 macro
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp1735 case GL_BLEND_DST_RGB: in SetBlendFunc()
1767 case GL_BLEND_DST_RGB: in SetBlendFunc()
2940 { "blend_dst_rgb", "BLEND_DST_RGB", GL_BLEND_DST_RGB, GL_ZERO }, in init()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1322 case GL_BLEND_DST_RGB: *params = mState.destBlendRGB; break; in getIntegerv()
1546 case GL_BLEND_DST_RGB: in getQueryParameterInfo()
/external/mesa3d/include/GLES2/
Dgl2.h109 #define GL_BLEND_DST_RGB 0x80C8 macro
/external/swiftshader/include/GLES2/
Dgl2.h109 #define GL_BLEND_DST_RGB 0x80C8 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h128 #define GL_BLEND_DST_RGB 0x80C8 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1916 …case GL_BLEND_DST_RGB: *params = mState.destBlendRGB; return t… in getIntegerv()
2461 case GL_BLEND_DST_RGB: in getQueryParameterInfo()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h56 { GL_BLEND_DST_RGB, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
/external/mesa3d/src/mesa/main/
Dget.c2016 case GL_BLEND_DST_RGB: in find_value_indexed()
/external/mesa3d/include/GLES3/
Dgl3.h109 #define GL_BLEND_DST_RGB 0x80C8 macro
Dgl31.h109 #define GL_BLEND_DST_RGB 0x80C8 macro
Dgl32.h109 #define GL_BLEND_DST_RGB 0x80C8 macro
/external/swiftshader/include/GLES3/
Dgl3.h109 #define GL_BLEND_DST_RGB 0x80C8 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl332 #define GL_BLEND_DST_RGB 0x80C8 macro
/external/swiftshader/include/GL/
Dglcorearb.h567 #define GL_BLEND_DST_RGB 0x80C8 macro
Dglext.h319 #define GL_BLEND_DST_RGB 0x80C8 macro
/external/mesa3d/include/GL/
Dglcorearb.h567 #define GL_BLEND_DST_RGB 0x80C8 macro
Dglext.h319 #define GL_BLEND_DST_RGB 0x80C8 macro