Searched refs:GL_MAX_ELEMENT_INDEX (Results 1 – 16 of 16) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fInteger64StateQueryTests.cpp | 297 { "max_element_index", "MAX_ELEMENT_INDEX", GL_MAX_ELEMENT_INDEX, 0x00FFFFFF /*2^24-1*/ }, in init()
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D | es3fImplementationLimitTests.cpp | 438 LIMIT_CASE(max_element_index, GL_MAX_ELEMENT_INDEX, GLint64, (1<<24)-1); in init()
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/external/deqp/modules/gles3/stress/ |
D | es3sDrawTests.cpp | 168 gl.glGetInteger64v(GL_MAX_ELEMENT_INDEX, &indexLimit); in iterate()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1162 case GL_MAX_ELEMENT_INDEX: return "GL_MAX_ELEMENT_INDEX";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 799 #define GL_MAX_ELEMENT_INDEX 0x8D6B macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2162 case GL_MAX_ELEMENT_INDEX: in getIntegerv() 2505 case GL_MAX_ELEMENT_INDEX: in getQueryParameterInfo()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 251 …{ GL_MAX_ELEMENT_INDEX, CONTEXT_INT64(Const.MaxElementIndex), extra_ARB_ES3_compatibility_api_es3 …
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 988 #define GL_MAX_ELEMENT_INDEX 0x8D6B macro
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D | gl31.h | 988 #define GL_MAX_ELEMENT_INDEX 0x8D6B macro
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D | gl32.h | 988 #define GL_MAX_ELEMENT_INDEX 0x8D6B macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 990 #define GL_MAX_ELEMENT_INDEX 0x8D6B macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1034 #define GL_MAX_ELEMENT_INDEX 0x8D6B macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2250 #define GL_MAX_ELEMENT_INDEX 0x8D6B macro
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D | glext.h | 2197 #define GL_MAX_ELEMENT_INDEX 0x8D6B macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2273 #define GL_MAX_ELEMENT_INDEX 0x8D6B macro
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D | glext.h | 2220 #define GL_MAX_ELEMENT_INDEX 0x8D6B macro
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