Searched refs:GL_MAX_IMAGE_UNITS (Results 1 – 15 of 15) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fIndexedStateQueryTests.cpp | 497 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 561 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 625 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 689 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 753 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate() 817 gl.glGetIntegerv(GL_MAX_IMAGE_UNITS, &maxImages); in iterate()
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D | es31fShaderBuiltinConstantTests.cpp | 322 { "gl_MaxImageUnits", getInteger<GL_MAX_IMAGE_UNITS> }, in init()
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D | es31fLayoutBindingTests.cpp | 1358 …: LayoutBindingRenderCase (context, name, desc, shaderType, testType, GL_MAX_IMAGE_UNITS, GL_MAX_… in ImageBindingRenderCase() 1562 GL_MAX_IMAGE_UNITS, in ImageBindingNegativeCase()
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D | es31fIntegerStateQueryTests.cpp | 844 …s_" + verifierSuffix).c_str(), "Test MAX_IMAGE_UNITS", GL_MAX_IMAGE_UNITS, 4, v… in init()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2709 { GL_MAX_IMAGE_UNITS, usage.maxImageBinding+1 }, in checkProgramCombinedResourceUsage()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 558 gl.getIntegerv(GL_MAX_IMAGE_UNITS, &numImageUnits); in resetStateES()
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D | gluStrUtil.inl | 1274 case GL_MAX_IMAGE_UNITS: return "GL_MAX_IMAGE_UNITS";
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 289 { GL_MAX_IMAGE_UNITS, CONTEXT_INT(Const.MaxImageUnits), extra_ARB_shader_image_load_store },
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1221 #define GL_MAX_IMAGE_UNITS 0x8F38 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1278 #define GL_MAX_IMAGE_UNITS 0x8F38 macro
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D | gl32.h | 1278 #define GL_MAX_IMAGE_UNITS 0x8F38 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2149 #define GL_MAX_IMAGE_UNITS 0x8F38 macro
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D | glext.h | 2096 #define GL_MAX_IMAGE_UNITS 0x8F38 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2172 #define GL_MAX_IMAGE_UNITS 0x8F38 macro
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D | glext.h | 2119 #define GL_MAX_IMAGE_UNITS 0x8F38 macro
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