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Searched refs:GL_MAX_VERTEX_ATTRIBS (Results 1 – 25 of 44) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeVertexArrayApiTests.cpp61 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
75 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
95 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
113 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
121 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
Des2fNegativeStateApiTests.cpp435 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
453 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
469 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
Des2fImplementationLimitTests.cpp206 LIMIT_CASE(max_vertex_attribs, GL_MAX_VERTEX_ATTRIBS, GLint, 8); in init()
Des2fShaderStateQueryTests.cpp816 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
854 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
916 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
Des2fShaderBuiltinVarTests.cpp681 { "max_vertex_attribs", "gl_MaxVertexAttribs", GL_MAX_VERTEX_ATTRIBS }, in init()
Des2fNegativeShaderApiTests.cpp397 GLuint maxIndex = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
/external/deqp/modules/gles3/functional/
Des3fNegativeVertexArrayApiTests.cpp71 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
85 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
99 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
112 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
131 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
185 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
219 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
227 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
257 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS); in init()
Des3fNegativeStateApiTests.cpp697 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
713 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
729 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
745 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
761 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in init()
Des3fImplementationLimitTests.cpp474 LIMIT_CASE(max_vertex_attribs, GL_MAX_VERTEX_ATTRIBS, GLint, 16); in init()
Des3fShaderStateQueryTests.cpp978 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
1016 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
1078 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
1110 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
1142 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &attribute_count); in test()
Des3fShaderBuiltinVarTests.cpp1096 { "max_vertex_attribs", "gl_MaxVertexAttribs", getInteger<GL_MAX_VERTEX_ATTRIBS> }, in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp72 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribf()
87 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribfv()
102 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribi4()
116 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attribi4v()
136 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_pointer()
191 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_i_pointer()
225 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_format()
288 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in vertex_attrib_i_format()
335 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in enable_vertex_attrib_array()
345 int maxVertexAttribs = ctx.getInteger(GL_MAX_VERTEX_ATTRIBS); in disable_vertex_attrib_array()
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Des31fNegativeStateApiTests.cpp1009 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribfv()
1026 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribiv()
1043 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_iv()
1060 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attribi_uiv()
1077 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); in get_vertex_attrib_pointerv()
Des31fVertexAttributeBindingStateQueryTests.cpp96 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test()
171 gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttrs); in test()
Des31fShaderBuiltinConstantTests.cpp308 { "gl_MaxVertexAttribs", getInteger<GL_MAX_VERTEX_ATTRIBS> }, in init()
/external/deqp/modules/gles2/
Dtes2CapabilityTests.cpp85 …{ "vertex_attribs", "Number of vertex attributes supported", GL_MAX_VERTEX_ATTRIBS }, in init()
/external/deqp/framework/opengl/
DgluStateReset.cpp70 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES()
484 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES()
1053 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateGLCore()
DgluStrUtil.inl105 case GL_MAX_VERTEX_ATTRIBS: return "GL_MAX_VERTEX_ATTRIBS";
1188 case GL_MAX_VERTEX_ATTRIBS: return "GL_MAX_VERTEX_ATTRIBS";
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp287 case GL_MAX_VERTEX_ATTRIBS: in glGetIntegerv()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h261 #define GL_MAX_VERTEX_ATTRIBS 0x8869 macro
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1283 case GL_MAX_VERTEX_ATTRIBS: *params = MAX_VERTEX_ATTRIBS; break; in getIntegerv()
1503 case GL_MAX_VERTEX_ATTRIBS: in getQueryParameterInfo()
/external/mesa3d/include/GLES2/
Dgl2.h219 #define GL_MAX_VERTEX_ATTRIBS 0x8869 macro
/external/swiftshader/include/GLES2/
Dgl2.h219 #define GL_MAX_VERTEX_ATTRIBS 0x8869 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h285 #define GL_MAX_VERTEX_ATTRIBS 0x8869 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1878 case GL_MAX_VERTEX_ATTRIBS: *params = MAX_VERTEX_ATTRIBS; return true; in getIntegerv()
2416 case GL_MAX_VERTEX_ATTRIBS: in getQueryParameterInfo()

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