/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 423 #define GL_MEDIUM_INT 0x8DF4 macro
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 2329 …, "precision_vertex_mediump_int", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_MEDIUM_INT)); in init() 2335 …precision_fragment_mediump_int", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_MEDIUM_INT)); in init()
|
/external/mesa3d/include/GLES2/ |
D | gl2.h | 346 #define GL_MEDIUM_INT 0x8DF4 macro
|
/external/swiftshader/include/GLES2/ |
D | gl2.h | 346 #define GL_MEDIUM_INT 0x8DF4 macro
|
/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1556 case GL_MEDIUM_INT: return "GL_MEDIUM_INT";
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 447 #define GL_MEDIUM_INT 0x8DF4 macro
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 3698 …, "precision_vertex_mediump_int", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_MEDIUM_INT)); in init() 3704 …precision_fragment_mediump_int", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_MEDIUM_INT)); in init()
|
D | es3fShaderOperatorTests.cpp | 329 case PRECISION_MEDIUMP: intPrecisionGL = GL_MEDIUM_INT; break; in getGLSLUintMaxAsFloat()
|
/external/mesa3d/src/mesa/main/ |
D | shaderapi.c | 1927 case GL_MEDIUM_INT: in _mesa_GetShaderPrecisionFormat()
|
/external/mesa3d/include/GLES3/ |
D | gl3.h | 346 #define GL_MEDIUM_INT 0x8DF4 macro
|
D | gl31.h | 346 #define GL_MEDIUM_INT 0x8DF4 macro
|
D | gl32.h | 346 #define GL_MEDIUM_INT 0x8DF4 macro
|
/external/swiftshader/include/GLES3/ |
D | gl3.h | 346 #define GL_MEDIUM_INT 0x8DF4 macro
|
/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1109 #define GL_MEDIUM_INT 0x8DF4 macro
|
/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.cpp | 3476 case EbpMedium: return GL_MEDIUM_INT; in glVariablePrecision()
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 3488 case GL_MEDIUM_INT: in GetShaderPrecisionFormat()
|
/external/swiftshader/src/OpenGL/libGL/ |
D | libGL.cpp | 2999 case GL_MEDIUM_INT: in glGetShaderPrecisionFormat()
|
/external/swiftshader/include/GL/ |
D | glcorearb.h | 1887 #define GL_MEDIUM_INT 0x8DF4 macro
|
D | glext.h | 1834 #define GL_MEDIUM_INT 0x8DF4 macro
|
/external/mesa3d/include/GL/ |
D | glcorearb.h | 1906 #define GL_MEDIUM_INT 0x8DF4 macro
|
D | glext.h | 1853 #define GL_MEDIUM_INT 0x8DF4 macro
|