Searched refs:GL_NAME_LENGTH (Results 1 – 15 of 15) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluProgramInterfaceQuery.cpp | 43 const int length = getProgramResourceInt(gl, program, programInterface, index, GL_NAME_LENGTH); in getProgramResourceName()
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D | gluStrUtil.inl | 1532 case GL_NAME_LENGTH: return "GL_NAME_LENGTH";
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceQueryTestCase.cpp | 2204 { GL_NAME_LENGTH, &nameLengthValidator }, in iterate() 2257 { GL_NAME_LENGTH, &nameLengthValidator }, in iterate() 2324 { GL_NAME_LENGTH, &nameLengthValidator }, in iterate() 2389 { GL_NAME_LENGTH, &nameLengthValidator }, in iterate() 2436 { GL_NAME_LENGTH, &nameLengthValidator }, in iterate()
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D | es31fSSBOLayoutCase.cpp | 1354 const deUint32 queryParams[] = { GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES, GL_NAME_LENGTH }; in getGLBufferLayout() 1421 GL_NAME_LENGTH // 9 in getGLBufferLayout() 1448 DE_ASSERT(queryParams[9] == GL_NAME_LENGTH); in getGLBufferLayout()
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D | es31fProgramInterfaceQueryTests.cpp | 1903 const glw::GLenum nameProp = GL_NAME_LENGTH; in iterate() 2440 const glw::GLenum nameLengthProp = GL_NAME_LENGTH; in iterate()
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/external/mesa3d/src/mesa/main/ |
D | uniform_query.cpp | 89 return GL_NAME_LENGTH; in resource_prop_from_uniform_prop()
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D | shader_query.cpp | 1086 case GL_NAME_LENGTH: in _mesa_program_resource_prop()
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D | uniforms.c | 1102 _mesa_program_resource_prop(shProg, res, index, GL_NAME_LENGTH, in mesa_bufferiv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1543 #define GL_NAME_LENGTH 0x92F9 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1240 #define GL_NAME_LENGTH 0x92F9 macro
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D | gl32.h | 1240 #define GL_NAME_LENGTH 0x92F9 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2436 #define GL_NAME_LENGTH 0x92F9 macro
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D | glext.h | 2383 #define GL_NAME_LENGTH 0x92F9 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2460 #define GL_NAME_LENGTH 0x92F9 macro
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D | glext.h | 2407 #define GL_NAME_LENGTH 0x92F9 macro
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