/external/deqp/modules/gles3/performance/ |
D | es3pTextureFormatTests.cpp | 74 { "rgb32f", GL_RGB32F, }, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 208 case GL_RGB32F: in isRequiredFormat() 239 case GL_RGB32F: in getEnablingExtensions()
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D | es31fTextureFormatTests.cpp | 460 { "rgb32f", GL_RGB32F, }, in init()
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D | es31fShaderFramebufferFetchTests.cpp | 111 case GL_RGB32F: in isRequiredFormat() 222 case GL_RGB32F: in getEnablingExtensions()
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D | es31fFboTestUtil.cpp | 503 case GL_RGB32F: return "rgb32f"; in getFormatName()
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D | es31fTextureLevelStateQueryTests.cpp | 337 internalFormat == GL_RGB32F || in isTextureBufferFormat() 595 …GL_RGB16F, GL_RGBA16F, GL_R32F, GL_RG32F, GL_RGB32F, GL_RGBA32F, GL_R11F_G11F_B10F, GL_RGB9_E5, GL… in generateInternalFormatTextureGenerationGroup()
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D | es31fTextureSpecificationTests.cpp | 797 { "rgb32f", GL_RGB32F, }, in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestCase.cpp | 203 case GL_RGB32F: in isRequiredFormat() 233 case GL_RGB32F: in getEnablingExtensions()
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D | es3fFboRenderTest.cpp | 178 case GL_RGB32F: in getEnablingExtensions() 1581 colorFormats[colorFmtNdx].format == GL_RGB32F || in init()
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D | es3fFboTestUtil.cpp | 955 case GL_RGB32F: return "rgb32f"; in getFormatName()
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D | es3fTextureUnitTests.cpp | 106 GL_RGB32F,
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D | es3fTextureFormatTests.cpp | 1342 { "rgb32f", GL_RGB32F, }, in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 75 InsertFormatMapping(&map, GL_RGB, GL_FLOAT, GL_RGB32F); in BuildFormatMap() 868 case GL_RGB32F: in ValidateTextureFormatType() 930 …case GL_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGB32F, GL_RGB16F, GL_R11F_G11F_B… in ValidateTextureFormatType() 1065 case GL_RGB32F: in IsColorRenderable() 1159 case GL_RGB32F: in IsDepthRenderable() 1217 case GL_RGB32F: in IsStencilRenderable() 1575 case GL_RGB32F: return sw::FORMAT_B32G32R32F; in ConvertRenderbufferFormat()
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D | libGLESv3.cpp | 155 InsertFormatMapping(map, GL_RGB32F, GL_RGB, GL_FLOAT); in BuildFormatMap3D() 295 InsertFormatStorageMapping(map, GL_RGB32F, GL_FLOAT); in BuildFormatMapStorage2D()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 174 case FMT_CASE(RGB, FLOAT): return GL_RGB32F; in getInternalFormat() 498 case GL_RGB32F: return TextureFormat(TextureFormat::RGB, TextureFormat::FLOAT); in mapGLInternalFormat() 583 case GL_RGB32F: in isGLInternalColorFormatFilterable()
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D | gluStrUtil.inl | 843 case GL_RGB32F: return "GL_RGB32F"; 1693 case GL_RGB32F: return "GL_RGB32F";
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 665 case GL_RGB32F: in SelectInternalFormat() 1062 case GL_RGB32F: return sizeof(float) * 3; in ComputePixelSize() 1490 case GL_RGB32F: in loadImageData()
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/external/mesa3d/src/mesa/main/ |
D | textureview.c | 126 {GL_VIEW_CLASS_96_BITS, GL_RGB32F},
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D | glformats.c | 3008 case GL_RGB32F: in _mesa_es3_error_check_format_and_type() 3716 case GL_RGB32F: in _mesa_is_es3_texture_filterable()
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D | fbobject.c | 722 case GL_RGB32F: in is_format_color_renderable() 1886 case GL_RGB32F: in _mesa_base_fbo_format()
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D | teximage.c | 86 return GL_RGB32F; in adjust_for_oes_float_texture() 4910 case GL_RGB32F: in get_texbuffer_format()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 280 glInternalFormat=GL_RGB32F; in PVRTGetOGLES3TextureFormat()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 2239 internalFormat == GL_RGB32F || in st_ChooseTextureFormat()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 581 #define GL_RGB32F 0x8815 macro
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/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 1328 || createFormat == GL_RGB32F in isCompatibleFormats()
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