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Searched refs:GL_RGBA_INTEGER (Results 1 – 25 of 35) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fReadPixelsTests.cpp275 else if (m_format == GL_RGBA_INTEGER) in clearColor()
418 …t(m_context, "rgba_int_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init()
419 …t(m_context, "rgba_int_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init()
420 …t(m_context, "rgba_int_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init()
421 …t(m_context, "rgba_int_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init()
423 …ontext, "rgba_uint_1", "", ReadPixelsTest::FLAG_USE_RBO, 1, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_… in init()
424 …ontext, "rgba_uint_2", "", ReadPixelsTest::FLAG_USE_RBO, 2, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_… in init()
425 …ontext, "rgba_uint_4", "", ReadPixelsTest::FLAG_USE_RBO, 4, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_… in init()
426 …ontext, "rgba_uint_8", "", ReadPixelsTest::FLAG_USE_RBO, 8, 0, 0, 0, GL_RGBA_INTEGER, GL_UNSIGNED_… in init()
443 …m_context, "rgba_int_17", "", ReadPixelsTest::FLAG_USE_RBO, 4, 17, 0, 0, GL_RGBA_INTEGER, GL_INT)); in init()
[all …]
Des3fPixelBufferObjectTests.cpp497 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_INT); in iterate()
498 readPixelsFormat = GL_RGBA_INTEGER; in iterate()
504 readFormat = glu::mapGLTransferFormat(GL_RGBA_INTEGER, GL_UNSIGNED_INT); in iterate()
505 readPixelsFormat = GL_RGBA_INTEGER; in iterate()
Des3fNegativeBufferApiTests.cpp254 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init()
261 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init()
415 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init()
459 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init()
1139 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init()
1145 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init()
1154 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init()
1163 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init()
1167 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init()
Des3fShaderPrecisionTests.cpp381 …gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixe… in iterate()
595 gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_INT, &pixels[0]); in iterate()
788 …gl.readPixels(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixe… in iterate()
Des3fNegativeTextureApiTests.cpp1152 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); in init()
1452 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in init()
2083 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); in init()
2245 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in init()
2904 glTexStorage2D (GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16); in init()
3038 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4); in init()
/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp502 case sw::FORMAT_A8B8G8R8I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
503 case sw::FORMAT_A8B8G8R8UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
504 case sw::FORMAT_A16B16G16R16I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
505 case sw::FORMAT_A16B16G16R16UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
506 case sw::FORMAT_A32B32G32R32I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
507 case sw::FORMAT_A32B32G32R32UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
514 case sw::FORMAT_X8B8G8R8I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
515 case sw::FORMAT_X8B8G8R8UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
516 case sw::FORMAT_X16B16G16R16I: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
517 case sw::FORMAT_X16B16G16R16UI: return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
[all …]
Dutilities.cpp62 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, GL_RGBA8UI); in BuildFormatMap()
63 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_BYTE, GL_RGBA8I); in BuildFormatMap()
64 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_RGBA16UI); in BuildFormatMap()
65 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_SHORT, GL_RGBA16I); in BuildFormatMap()
66 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_INT, GL_RGBA32UI); in BuildFormatMap()
67 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_INT, GL_RGBA32I); in BuildFormatMap()
68 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, GL_RGB10_A2UI); in BuildFormatMap()
163 case GL_RGBA_INTEGER: in GetSizedInternalFormat()
664 if(format == GL_RGBA_INTEGER && type == GL_INT) in IsValidReadPixelsFormatType()
673 if(format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT) in IsValidReadPixelsFormatType()
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DlibGLESv3.cpp174 InsertFormatMapping(map, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE); in BuildFormatMap3D()
175 InsertFormatMapping(map, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE); in BuildFormatMap3D()
176 InsertFormatMapping(map, GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV); in BuildFormatMap3D()
177 InsertFormatMapping(map, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT); in BuildFormatMap3D()
178 InsertFormatMapping(map, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT); in BuildFormatMap3D()
179 InsertFormatMapping(map, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT); in BuildFormatMap3D()
180 InsertFormatMapping(map, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT); in BuildFormatMap3D()
236 case GL_RGBA_INTEGER: in ValidateFormat3D()
/external/swiftshader/src/OpenGL/common/
DImage.cpp524 case GL_RGBA_INTEGER: in ConvertFormatType()
732 case GL_RGBA_INTEGER: in SelectInternalFormat()
774 case GL_RGBA_INTEGER: in SelectInternalFormat()
804 case GL_RGBA_INTEGER: in SelectInternalFormat()
822 case GL_RGBA_INTEGER: in SelectInternalFormat()
842 case GL_RGBA_INTEGER: in SelectInternalFormat()
860 case GL_RGBA_INTEGER: in SelectInternalFormat()
935 case GL_RGBA_INTEGER: return sizeof(char) * 4; in ComputePixelSize()
965 case GL_RGBA_INTEGER: return sizeof(unsigned char) * 4; in ComputePixelSize()
981 case GL_RGBA_INTEGER: return sizeof(short) * 4; in ComputePixelSize()
[all …]
/external/mesa3d/src/mesa/main/
Dformats.c1893 return format == GL_RGBA_INTEGER && type == GL_BYTE && !swapBytes; in _mesa_format_matches_format_and_type()
1901 return format == GL_RGBA_INTEGER && type == GL_SHORT && !swapBytes; in _mesa_format_matches_format_and_type()
1909 return format == GL_RGBA_INTEGER && type == GL_INT && !swapBytes; in _mesa_format_matches_format_and_type()
1918 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_BYTE && in _mesa_format_matches_format_and_type()
1929 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT && in _mesa_format_matches_format_and_type()
1938 return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; in _mesa_format_matches_format_and_type()
2025 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && !swapBytes) in _mesa_format_matches_format_and_type()
2028 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && swapBytes) in _mesa_format_matches_format_and_type()
2033 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4_REV && !swapBytes) in _mesa_format_matches_format_and_type()
2036 if (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_SHORT_4_4_4_4 && swapBytes) in _mesa_format_matches_format_and_type()
[all …]
Dglformats.c168 case GL_RGBA_INTEGER: in get_map_idx()
611 case GL_RGBA_INTEGER: in _mesa_is_enum_format_unsized()
1471 case GL_RGBA_INTEGER: in _mesa_unpack_format_to_base_format()
1515 return GL_RGBA_INTEGER; in _mesa_base_format_to_integer_format()
2913 case GL_RGBA_INTEGER: in _mesa_es3_error_check_format_and_type()
3493 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type()
3505 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type()
3515 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type()
3525 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type()
3549 else if (format == GL_RGBA_INTEGER) in _mesa_format_from_format_and_type()
[all …]
Dtexstorage.c250 case GL_RGBA_INTEGER: in _mesa_is_legal_tex_storage_format()
Dframebuffer.c866 return GL_RGBA_INTEGER; in _mesa_get_color_read_format()
Dreadpix.c933 case GL_RGBA_INTEGER: in read_pixels_es3_error_check()
Dtexgetimage.c396 case GL_RGBA_INTEGER: in _mesa_base_pack_format()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
DPVRTTextureAPI.cpp422 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat()
454 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat()
514 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat()
546 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat()
589 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat()
614 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat()
628 glFormat = GL_RGBA_INTEGER; in PVRTGetOGLES3TextureFormat()
/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp298 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in read_pixels_fbo_format_mismatch()
305 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in read_pixels_fbo_format_mismatch()
517 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in clear_bufferiv()
567 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in clear_bufferuiv()
1401 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in blit_framebuffer()
1407 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in blit_framebuffer()
1416 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in blit_framebuffer()
1425 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in blit_framebuffer()
Des31fNegativeTextureApiTests.cpp1278 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); in teximage2d()
1585 ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in texsubimage2d()
2693 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); in teximage3d()
2903 ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); in texsubimage3d()
3636 ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16); in texstorage2d()
3778 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4); in texstorage3d()
Des31fBasicComputeShaderTests.cpp1183 … gl.readPixels(0, 0, m_imageSize[0], m_imageSize[1], GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]); in iterate()
1310 … gl.readPixels(0, 0, m_imageSize[0], m_imageSize[1], GL_RGBA_INTEGER, GL_UNSIGNED_INT, &pixels[0]); in iterate()
Des31fShaderImageLoadStoreTests.cpp783 …glLog.glReadPixels(originX, originY, dst.getWidth(), dst.getHeight(), GL_RGBA_INTEGER, GL_UNSIGNED… in readPixelsRGBAInteger32()
793 …glLog.glReadPixels(originX, originY, dst.getWidth(), dst.getHeight(), GL_RGBA_INTEGER, GL_INT, &da… in readPixelsRGBAInteger32()
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp653 !(format == GL_RGBA_INTEGER && type == GL_INT) && in glReadPixels()
654 !(format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT) && in glReadPixels()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp79 case TextureFormat::RGBA: format = isInt ? GL_RGBA_INTEGER : GL_RGBA; break; in getTransferFormat()
448 …case GL_RGBA_INTEGER: return TextureFormat(TextureFormat::RGBA, mapGLChannelType(dataType, false)… in mapGLTransferFormat()
DgluStrUtil.inl820 case GL_RGBA_INTEGER: return "GL_RGBA_INTEGER";
1670 case GL_RGBA_INTEGER: return "GL_RGBA_INTEGER";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h623 #define GL_RGBA_INTEGER 0x8D99 macro
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_drawpixels.c290 return GL_RGBA_INTEGER; in internal_format()

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