Searched refs:GL_SAMPLE_MASK (Results 1 – 17 of 17) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fBooleanStateQueryTests.cpp | 146 { "sample_mask", "SAMPLE_MASK", GL_SAMPLE_MASK, false, glu::ApiType::es(3, 1)}, in init()
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D | es31fMultisampleTests.cpp | 460 gl.enable(GL_SAMPLE_MASK); in iterate() 573 gl.enable(GL_SAMPLE_MASK); in init() 773 gl.enable(GL_SAMPLE_MASK); in iterate() 923 gl.enable(GL_SAMPLE_MASK); in iterate()
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D | es31fSampleVariableTests.cpp | 1171 gl.enable(GL_SAMPLE_MASK); in preDraw() 1197 gl.disable(GL_SAMPLE_MASK); in postDraw() 2049 gl.enable(GL_SAMPLE_MASK); in preDraw() 2070 gl.disable(GL_SAMPLE_MASK); in postDraw()
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D | es31fTextureMultisampleTests.cpp | 867 gl.enable(GL_SAMPLE_MASK); in updateTexture() 881 gl.enable(GL_SAMPLE_MASK); in updateTexture() 926 gl.disable (GL_SAMPLE_MASK); in updateTexture()
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.shaders.sample_variables.txt | 86 GL_SAMPLE_MASK. With single sample render targets gl_SampleMaskIn should not 87 depend on GL_SAMPLE_MASK value.
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 135 gl.disable(GL_SAMPLE_MASK); in resetStateES() 721 gl.disable(GL_SAMPLE_MASK); in resetStateGLCore()
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D | gluStrUtil.inl | 486 case GL_SAMPLE_MASK: return "GL_SAMPLE_MASK"; 1352 case GL_SAMPLE_MASK: return "GL_SAMPLE_MASK";
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/external/mesa3d/src/mesa/main/ |
D | enable.c | 1020 case GL_SAMPLE_MASK: in _mesa_set_enable() 1627 case GL_SAMPLE_MASK: in _mesa_IsEnabled()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 779 _mesa_set_enable(ctx, GL_SAMPLE_MASK, GL_FALSE); in _mesa_meta_begin() 1165 _mesa_set_enable(ctx, GL_SAMPLE_MASK, save_ms->SampleMask); in _mesa_meta_end()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 306 { GL_SAMPLE_MASK, CONTEXT_BOOL(Multisample.SampleMask), extra_ARB_texture_multisample },
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1153 #define GL_SAMPLE_MASK 0x8E51 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1337 #define GL_SAMPLE_MASK 0x8E51 macro
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D | gl32.h | 1337 #define GL_SAMPLE_MASK 0x8E51 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1563 #define GL_SAMPLE_MASK 0x8E51 macro
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D | glext.h | 1450 #define GL_SAMPLE_MASK 0x8E51 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1582 #define GL_SAMPLE_MASK 0x8E51 macro
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D | glext.h | 1469 #define GL_SAMPLE_MASK 0x8E51 macro
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