Home
last modified time | relevance | path

Searched refs:GL_STENCIL_BACK_WRITEMASK (Results 1 – 19 of 19) sorted by relevance

/external/deqp/framework/opengl/
DgluStrUtil.inl78 case GL_STENCIL_BACK_WRITEMASK: return "GL_STENCIL_BACK_WRITEMASK";
1119 case GL_STENCIL_BACK_WRITEMASK: return "GL_STENCIL_BACK_WRITEMASK";
/external/deqp/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp2150 …verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK", GL_STENCIL_BACK_WRITEMASK))); in init()
2153 …estNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_BAC… in init()
2154 …estNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_FRO… in init()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h191 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2899 …verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK", GL_STENCIL_BACK_WRITEMASK))); in init()
2902 …estNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_BAC… in init()
2903 …estNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_FRO… in init()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1327 case GL_STENCIL_BACK_WRITEMASK: *params = mState.stencilBackWritemask; break; in getIntegerv()
1551 case GL_STENCIL_BACK_WRITEMASK: in getQueryParameterInfo()
/external/mesa3d/include/GLES2/
Dgl2.h171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/external/swiftshader/include/GLES2/
Dgl2.h171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h215 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1921 …case GL_STENCIL_BACK_WRITEMASK: *params = sw::clampToSignedInt(mState.stencilBackWritema… in getIntegerv()
2466 case GL_STENCIL_BACK_WRITEMASK: in getQueryParameterInfo()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h218 { GL_STENCIL_BACK_WRITEMASK, CONTEXT_UINT(Stencil.WriteMask[1]), NO_EXTRA },
/external/mesa3d/include/GLES3/
Dgl3.h171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
Dgl31.h171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
Dgl32.h171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/external/swiftshader/include/GLES3/
Dgl3.h171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl955 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/external/swiftshader/include/GL/
Dglcorearb.h774 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
Dglext.h644 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/external/mesa3d/include/GL/
Dglcorearb.h774 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
Dglext.h644 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro