/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 78 case GL_STENCIL_BACK_WRITEMASK: return "GL_STENCIL_BACK_WRITEMASK"; 1119 case GL_STENCIL_BACK_WRITEMASK: return "GL_STENCIL_BACK_WRITEMASK";
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/external/deqp/modules/gles2/functional/ |
D | es2fIntegerStateQueryTests.cpp | 2150 …verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK", GL_STENCIL_BACK_WRITEMASK))); in init() 2153 …estNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_BAC… in init() 2154 …estNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_FRO… in init()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 191 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 2899 …verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK", GL_STENCIL_BACK_WRITEMASK))); in init() 2902 …estNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_BAC… in init() 2903 …estNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_FRO… in init()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 1327 case GL_STENCIL_BACK_WRITEMASK: *params = mState.stencilBackWritemask; break; in getIntegerv() 1551 case GL_STENCIL_BACK_WRITEMASK: in getQueryParameterInfo()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 215 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1921 …case GL_STENCIL_BACK_WRITEMASK: *params = sw::clampToSignedInt(mState.stencilBackWritema… in getIntegerv() 2466 case GL_STENCIL_BACK_WRITEMASK: in getQueryParameterInfo()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 218 { GL_STENCIL_BACK_WRITEMASK, CONTEXT_UINT(Stencil.WriteMask[1]), NO_EXTRA },
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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D | gl31.h | 171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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D | gl32.h | 171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 171 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 955 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 774 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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D | glext.h | 644 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 774 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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D | glext.h | 644 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
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