Searched refs:GL_TEXTURE_BUFFER_BINDING (Results 1 – 9 of 9) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fTextureBufferTests.cpp | 231 verifyStateInteger(result, gl, GL_TEXTURE_BUFFER_BINDING, 0, m_type); in iterate() 244 verifyStateInteger(result, gl, GL_TEXTURE_BUFFER_BINDING, buffer, m_type); in iterate() 253 verifyStateInteger(result, gl, GL_TEXTURE_BUFFER_BINDING, 0, m_type); in iterate()
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D | es31fIntegerStateQueryTests.cpp | 918 …rifierSuffix).c_str(), "Test TEXTURE_BUFFER_BINDING", GL_TEXTURE_BUFFER_BINDING, 0,… in init()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1307 case GL_TEXTURE_BUFFER_BINDING: return "GL_TEXTURE_BUFFER_BINDING";
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 910 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A macro
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/external/mesa3d/include/GLES3/ |
D | gl32.h | 1668 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2586 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A macro
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D | glext.h | 2534 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2611 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A macro
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D | glext.h | 2559 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A macro
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