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Searched refs:GL_UNIFORM_BLOCK (Results 1 – 17 of 17) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshader_query.cpp370 case GL_UNIFORM_BLOCK: in _mesa_program_resource_name()
434 case GL_UNIFORM_BLOCK: in _mesa_program_resource_array_size()
521 case GL_UNIFORM_BLOCK: in _mesa_program_resource_find_name()
602 case GL_UNIFORM_BLOCK: in _mesa_program_resource_index()
639 case GL_UNIFORM_BLOCK: in _mesa_program_resource_find_index()
916 if (res->Type == GL_UNIFORM_BLOCK) in is_resource_referenced()
931 if (res->Type != GL_UNIFORM_BLOCK && in get_buffer_property()
937 if (res->Type == GL_UNIFORM_BLOCK) { in get_buffer_property()
1192 case GL_UNIFORM_BLOCK: in _mesa_program_resource_prop()
Dprogram_resource.c39 case GL_UNIFORM_BLOCK: in supported_interface_enum()
148 case GL_UNIFORM_BLOCK: in _mesa_GetProgramInterfaceiv()
313 case GL_UNIFORM_BLOCK: in _mesa_GetProgramResourceIndex()
Duniforms.c944 _mesa_program_resource_find_name(shProg, GL_UNIFORM_BLOCK, in _mesa_GetUniformBlockIndex()
1182 mesa_bufferiv(shProg, GL_UNIFORM_BLOCK, uniformBlockIndex, pname, params, in _mesa_GetActiveUniformBlockiv()
1214 _mesa_get_program_resource_name(shProg, GL_UNIFORM_BLOCK, in _mesa_GetActiveUniformBlockName()
/external/deqp/doc/testspecs/GLES31/
Dfunctional.program_interface_query.txt74 uniform_block.* and shader_storage_block.* cases test GL_UNIFORM_BLOCK
/external/deqp/modules/gles31/functional/
Des31fBasicComputeShaderTests.cpp171 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, … in iterate()
172 …o blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_UNIFORM_BLOCK, blockIndex); in iterate()
Des31fLayoutBindingTests.cpp1742 …ourceiv(m_program->getProgram(), GL_UNIFORM_BLOCK, gl.getProgramResourceIndex(m_program->getProgra… in iterate()
Des31fProgramInterfaceQueryTestCase.cpp602 …face = (firstComponent.getInterfaceBlock()->storage == glu::STORAGE_UNIFORM) ? (GL_UNIFORM_BLOCK) : in validateSingleVariable()
1747 case PROGRAMINTERFACE_UNIFORM_BLOCK: return GL_UNIFORM_BLOCK; in getGLInterfaceEnumValue()
Des31fProgramInterfaceQueryTests.cpp151 GL_UNIFORM_BLOCK, // PROGRAMINTERFACE_UNIFORM_BLOCK in getProgramInterfaceGLEnum()
/external/deqp/framework/opengl/
DgluStrUtil.inl1506 case GL_UNIFORM_BLOCK: return "GL_UNIFORM_BLOCK";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1519 #define GL_UNIFORM_BLOCK 0x92E2 macro
/external/mesa3d/include/GLES3/
Dgl31.h1230 #define GL_UNIFORM_BLOCK 0x92E2 macro
Dgl32.h1230 #define GL_UNIFORM_BLOCK 0x92E2 macro
/external/mesa3d/src/compiler/glsl/
Dlinker.cpp4317 if (!add_program_resource(shProg, resource_set, GL_UNIFORM_BLOCK, in build_program_resource_list()
/external/swiftshader/include/GL/
Dglcorearb.h2414 #define GL_UNIFORM_BLOCK 0x92E2 macro
Dglext.h2361 #define GL_UNIFORM_BLOCK 0x92E2 macro
/external/mesa3d/include/GL/
Dglcorearb.h2438 #define GL_UNIFORM_BLOCK 0x92E2 macro
Dglext.h2385 #define GL_UNIFORM_BLOCK 0x92E2 macro