Searched refs:GR_GL_LINK_STATUS (Results 1 – 5 of 5) sorted by relevance
120 GR_GL_CALL(gl, GetProgramiv(shaderProgram, GR_GL_LINK_STATUS, &success)); in CreateProgram()
216 GL_CALL(GetProgramiv(programID, GR_GL_LINK_STATUS, &linked)); in checkLinkStatus()
555 #define GR_GL_LINK_STATUS 0x8B82 macro
788 case GR_GL_LINK_STATUS: // fallthru in getShaderOrProgramiv()
981 case GR_GL_LINK_STATUS: // fallthru in getShaderOrProgramiv()