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Searched refs:GetDisplayMode (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.hpp47 long __stdcall GetDisplayMode(D3DDISPLAYMODE *displayMode) override;
DDirect3DSwapChain9.cpp268 long Direct3DSwapChain9::GetDisplayMode(D3DDISPLAYMODE *displayMode) in GetDisplayMode() function in D3D9::Direct3DSwapChain9
331 GetDisplayMode(&displayMode); in reset()
DDirect3DDevice9Ex.cpp355 long Direct3DDevice9Ex::GetDisplayMode(unsigned int index, D3DDISPLAYMODE *mode) in GetDisplayMode() function in D3D9::Direct3DDevice9Ex
359 return Direct3DDevice9::GetDisplayMode(index, mode); in GetDisplayMode()
DDirect3DDevice9Ex.hpp65 long __stdcall GetDisplayMode(unsigned int swapChain ,D3DDISPLAYMODE *mode) override;
DDirect3DDevice9.hpp102 long __stdcall GetDisplayMode(unsigned int swapChain ,D3DDISPLAYMODE *mode) override;
DDirect3DDevice9.cpp1479 long Direct3DDevice9::GetDisplayMode(unsigned int index, D3DDISPLAYMODE *mode) in GetDisplayMode() function in D3D9::Direct3DDevice9
1490 return swapChain->GetDisplayMode(mode); in GetDisplayMode()
/external/mesa3d/include/d3dadapter/
Dpresent.h83 …HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *p…
122 #define ID3DPresent_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
/external/swiftshader/src/Main/
DFrameBufferDD.cpp105 directDraw->GetDisplayMode(&ddsd); in createSurfaces()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp98 long __stdcall GetDisplayMode(D3DDISPLAYMODE *mode) override;
DDirect3DDevice8.cpp1318 long Direct3DDevice8::GetDisplayMode(D3DDISPLAYMODE *mode) in GetDisplayMode() function in D3D8::Direct3DDevice8
/external/mesa3d/include/D3D9/
Dd3d9.h166 virtual HRESULT WINAPI GetDisplayMode(UINT iSwapChain, D3DDISPLAYMODE *pMode) = 0;
350 virtual HRESULT WINAPI GetDisplayMode(D3DDISPLAYMODE *pMode) = 0;
754 HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode);
881 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1005 HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode);
1148 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1516 HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode);
1534 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
1549 HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode);
1571 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
/external/swiftshader/include/Direct3D/
Dd3d8.h260 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE; in DECLARE_INTERFACE_() local
362 #define IDirect3DDevice8_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
460 #define IDirect3DDevice8_GetDisplayMode(p,a) (p)->GetDisplayMode(a)