/external/swiftshader/src/D3D9/ |
D | Direct3DSwapChain9.hpp | 47 long __stdcall GetDisplayMode(D3DDISPLAYMODE *displayMode) override;
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D | Direct3DSwapChain9.cpp | 268 long Direct3DSwapChain9::GetDisplayMode(D3DDISPLAYMODE *displayMode) in GetDisplayMode() function in D3D9::Direct3DSwapChain9 331 GetDisplayMode(&displayMode); in reset()
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D | Direct3DDevice9Ex.cpp | 355 long Direct3DDevice9Ex::GetDisplayMode(unsigned int index, D3DDISPLAYMODE *mode) in GetDisplayMode() function in D3D9::Direct3DDevice9Ex 359 return Direct3DDevice9::GetDisplayMode(index, mode); in GetDisplayMode()
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D | Direct3DDevice9Ex.hpp | 65 long __stdcall GetDisplayMode(unsigned int swapChain ,D3DDISPLAYMODE *mode) override;
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D | Direct3DDevice9.hpp | 102 long __stdcall GetDisplayMode(unsigned int swapChain ,D3DDISPLAYMODE *mode) override;
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D | Direct3DDevice9.cpp | 1479 long Direct3DDevice9::GetDisplayMode(unsigned int index, D3DDISPLAYMODE *mode) in GetDisplayMode() function in D3D9::Direct3DDevice9 1490 return swapChain->GetDisplayMode(mode); in GetDisplayMode()
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/external/mesa3d/include/d3dadapter/ |
D | present.h | 83 …HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *p… 122 #define ID3DPresent_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
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/external/swiftshader/src/Main/ |
D | FrameBufferDD.cpp | 105 directDraw->GetDisplayMode(&ddsd); in createSurfaces()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 98 long __stdcall GetDisplayMode(D3DDISPLAYMODE *mode) override;
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D | Direct3DDevice8.cpp | 1318 long Direct3DDevice8::GetDisplayMode(D3DDISPLAYMODE *mode) in GetDisplayMode() function in D3D8::Direct3DDevice8
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 166 virtual HRESULT WINAPI GetDisplayMode(UINT iSwapChain, D3DDISPLAYMODE *pMode) = 0; 350 virtual HRESULT WINAPI GetDisplayMode(D3DDISPLAYMODE *pMode) = 0; 754 HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); 881 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1005 HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); 1148 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1516 HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); 1534 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 1549 HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); 1571 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 260 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE; in DECLARE_INTERFACE_() local 362 #define IDirect3DDevice8_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 460 #define IDirect3DDevice8_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
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