Searched refs:GrCoordTransform (Results 1 – 20 of 20) sorted by relevance
/external/skia/src/gpu/ |
D | GrCoordTransform.h | 21 class GrCoordTransform : SkNoncopyable { 23 GrCoordTransform() in GrCoordTransform() function 34 GrCoordTransform(GrTextureProxy* proxy) { in GrCoordTransform() function 44 GrCoordTransform(const SkMatrix& m, GrTextureProxy* proxy) { in GrCoordTransform() function 53 GrCoordTransform(const SkMatrix& m) { in GrCoordTransform() function 76 GrCoordTransform& operator= (const GrCoordTransform& that) { 94 bool hasSameEffectAs(const GrCoordTransform& that) const { in hasSameEffectAs() 125 bool operator==(const GrCoordTransform& that) const; 126 bool operator!=(const GrCoordTransform& that) const;
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D | GrFragmentProcessor.h | 13 class GrCoordTransform; variable 102 const GrCoordTransform& coordTransform(int index) const { return *fCoordTransforms[index]; } in coordTransform() 104 const SkTArray<const GrCoordTransform*, true>& coordTransforms() const { in coordTransforms() 222 using CoordTransformIter = FPItemIter<GrCoordTransform, 280 void addCoordTransform(const GrCoordTransform*); 330 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
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D | GrPrimitiveProcessor.cpp | 31 GrPrimitiveProcessor::getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords, in getTransformKey() argument 36 const GrCoordTransform* coordTransform = coords[t]; in getTransformKey()
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D | GrPathProcessor.cpp | 53 while (const GrCoordTransform* coordTransform = transformHandler->nextCoordTransform()) { in emitTransforms() 84 while (const GrCoordTransform* coordTransform = transformIter.next()) { in setData()
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D | GrPrimitiveProcessor.h | 89 uint32_t getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords,
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D | GrProcessor.h | 25 class GrCoordTransform; variable
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D | GrFragmentProcessor.cpp | 58 void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) { in addCoordTransform()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 51 const GrCoordTransform* nextCoordTransform(); 64 SkDEBUGCODE(const GrCoordTransform* fCurr = nullptr;) 133 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoordTransform&);
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D | GrGLSLPrimitiveProcessor.cpp | 18 const GrCoordTransform& coordTransform) { in GetTransformMatrix() 58 const GrCoordTransform* GrGLSLPrimitiveProcessor::FPCoordTransformHandler::nextCoordTransform() { in nextCoordTransform()
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D | GrGLSLGeometryProcessor.cpp | 34 while (const GrCoordTransform* coordTransform = handler->nextCoordTransform()) { in emitTransforms() 77 while (const GrCoordTransform* coordTransform = transformIter->next()) { in setTransformDataHelper()
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/external/skia/src/gpu/effects/ |
D | GrYUVEffect.cpp | 172 fVTransform = GrCoordTransform(yuvMatrix[2], vProxy.get()); in YUVtoRGBEffect() 191 GrCoordTransform fYTransform; 193 GrCoordTransform fUTransform; 195 GrCoordTransform fVTransform; 355 GrCoordTransform fTransform;
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D | GrSingleTextureEffect.h | 59 GrCoordTransform fCoordTransform;
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D | GrSimpleTextureEffect.h | 75 GrCoordTransform fImageCoordTransform;
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/external/skia/src/effects/ |
D | GrAlphaThresholdFragmentProcessor.h | 71 GrCoordTransform fImageCoordTransform; 72 GrCoordTransform fMaskCoordTransform;
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D | SkDisplacementMapEffect.cpp | 210 GrCoordTransform fDisplacementTransform; 212 GrCoordTransform fColorTransform;
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/external/skia/src/shaders/gradients/ |
D | SkGradientShaderPriv.h | 443 const GrCoordTransform& getCoordTransform() const { return fCoordTransform; } in getCoordTransform() 463 GrCoordTransform fCoordTransform;
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D | SkTwoPointConicalGradient_gpu.cpp | 130 GrCoordTransform fBTransform;
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/external/skia/src/sksl/ |
D | README | 94 GrCoordTransform)
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/external/skia/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 743 GrCoordTransform fCoordTransform; 1149 GrCoordTransform fCoordTransform;
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/external/skia/gn/ |
D | gpu.gni | 72 "$_src/gpu/GrCoordTransform.h",
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