Searched refs:GrImprovedPerlinNoiseEffect (Results 1 – 1 of 1) sorted by relevance
1094 class GrImprovedPerlinNoiseEffect : public GrFragmentProcessor { class1102 new GrImprovedPerlinNoiseEffect(octaves, z, std::move(paintingData), in Make()1124 const GrImprovedPerlinNoiseEffect& s = sBase.cast<GrImprovedPerlinNoiseEffect>(); in onIsEqual()1129 GrImprovedPerlinNoiseEffect(int octaves, SkScalar z, in GrImprovedPerlinNoiseEffect() function in GrImprovedPerlinNoiseEffect1140 this->initClassID<GrImprovedPerlinNoiseEffect>(); in GrImprovedPerlinNoiseEffect()1160 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrImprovedPerlinNoiseEffect);1163 sk_sp<GrFragmentProcessor> GrImprovedPerlinNoiseEffect::TestCreate(GrProcessorTestData* d) { in TestCreate()1182 const GrImprovedPerlinNoiseEffect& pne = args.fFp.cast<GrImprovedPerlinNoiseEffect>(); in emitCode()1320 const GrImprovedPerlinNoiseEffect& pne = processor.cast<GrImprovedPerlinNoiseEffect>(); in GenKey()1328 const GrImprovedPerlinNoiseEffect& noise = processor.cast<GrImprovedPerlinNoiseEffect>(); in onSetData()[all …]