Searched refs:I915_CTXREG_LIS4 (Results 1 – 4 of 4) sorted by relevance
582 dw = i915->state.Ctx[I915_CTXREG_LIS4]; in i915CullFaceFrontFace()585 if (dw != i915->state.Ctx[I915_CTXREG_LIS4]) { in i915CullFaceFrontFace()586 i915->state.Ctx[I915_CTXREG_LIS4] = dw; in i915CullFaceFrontFace()595 int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_LINE_WIDTH_MASK; in i915LineWidth()604 if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) { in i915LineWidth()606 i915->state.Ctx[I915_CTXREG_LIS4] = lis4; in i915LineWidth()614 int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_POINT_WIDTH_MASK; in i915PointSize()622 if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) { in i915PointSize()624 i915->state.Ctx[I915_CTXREG_LIS4] = lis4; in i915PointSize()655 GLuint s4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_VFMT_MASK; in i915_update_sprite_point_enable()[all …]
82 #define I915_CTXREG_LIS4 3 macro
1263 GLuint s4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_VFMT_MASK; in i915ValidateFragmentProgram()1337 s4 != i915->state.Ctx[I915_CTXREG_LIS4]) { in i915ValidateFragmentProgram()1355 i915->state.Ctx[I915_CTXREG_LIS4] = s4; in i915ValidateFragmentProgram()
106 int lis4 = i915->state.Ctx[I915_CTXREG_LIS4]; in i915_check_vertex_size()