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Searched refs:IDirect3D8 (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D8/
DD3D8.cpp49 IDirect3D8 *__stdcall Direct3DCreate8(unsigned int version) in Direct3DCreate8()
63 IDirect3D8 *device = new D3D8::Direct3D8(version, dllInstance); in Direct3DCreate8()
DDirect3D8.hpp28 class Direct3D8 : public IDirect3D8, protected Unknown
67 IDirect3D8 *d3d8;
DDirect3DDevice8.hpp97 long __stdcall GetDirect3D(IDirect3D8 **D3D) override;
DDirect3D8.cpp1069 typedef IDirect3D8* (__stdcall *DIRECT3DCREATE8)(unsigned int); in loadSystemD3D8()
DDirect3DDevice8.cpp1301 long Direct3DDevice8::GetDirect3D(IDirect3D8 **d3d8) in GetDirect3D()
/external/swiftshader/include/Direct3D/
Dd3d8.h101 interface IDirect3D8; variable
121 typedef interface IDirect3D8 IDirect3D8; typedef
150 IDirect3D8 * WINAPI Direct3DCreate8(UINT SDKVersion);
163 #define INTERFACE IDirect3D8
165 DECLARE_INTERFACE_(IDirect3D8, IUnknown) in DECLARE_INTERFACE_() argument
188 typedef struct IDirect3D8 *LPDIRECT3D8, *PDIRECT3D8;
258 STDMETHOD(GetDirect3D)(THIS_ IDirect3D8** ppD3D8) PURE; in DECLARE_INTERFACE_()