Searched refs:IDirect3DDevice8_GetAvailableTextureMem (Results 1 – 1 of 1) sorted by relevance
358 #define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) macro456 #define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() macro