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Searched refs:IDirect3DDevice8_SetGammaRamp (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8.h372 #define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b) macro
470 #define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b) macro