Searched refs:IIDs (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/LLVM/lib/Target/PowerPC/ |
D | PPCISelLowering.cpp | 4035 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local 4039 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR() 4046 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local 4050 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR() 4057 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local 4061 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR() 4069 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local 4073 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR()
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/external/llvm/lib/Target/PowerPC/ |
D | PPCISelLowering.cpp | 7288 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local 7292 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR() 7299 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local 7303 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR() 7310 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local 7314 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR() 7322 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local 7326 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR()
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