Searched refs:ILO_DIRTY_VS (Results 1 – 3 of 3) sorted by relevance
116 ILO_DIRTY_VS = 1 << ILO_STATE_VS, enumerator
322 state = ILO_DIRTY_VS; in finalize_shader_states()352 (state | ILO_DIRTY_GS | ILO_DIRTY_VS | ILO_DIRTY_RASTERIZER)) { in finalize_shader_states()398 if (vec->dirty & (ILO_DIRTY_CBUF | ILO_DIRTY_VS)) in finalize_constant_buffers()553 if (!(vec->dirty & (ILO_DIRTY_VE | ILO_DIRTY_VS | in finalize_urb()1348 vec->dirty |= ILO_DIRTY_VS; in ilo_bind_vs_state()
979 ILO_DIRTY_VS | in ilo_shader_create_gs()