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Searched refs:INTERPOLATION_LOST_BITS (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDerivateTests.cpp292 INTERPOLATION_LOST_BITS = 3, // number mantissa of bits allowed to be lost in varying interpolation enumerator
301 …Vec4 numAccurateBits = max(baseBits - numBitsLost.asInt() - (int)INTERPOLATION_LOST_BITS, tcu::IVe… in getDerivateThreshold()
423 const int numVaryingSampleBits = numBits - INTERPOLATION_LOST_BITS; in reverifyConstantDerivateWithFlushRelaxations()
/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp323 INTERPOLATION_LOST_BITS = 3, // number mantissa of bits allowed to be lost in varying interpolation enumerator
332 …Vec4 numAccurateBits = max(baseBits - numBitsLost.asInt() - (int)INTERPOLATION_LOST_BITS, tcu::IVe… in getDerivateThreshold()
459 const int numVaryingSampleBits = numBits - INTERPOLATION_LOST_BITS; in reverifyConstantDerivateWithFlushRelaxations()