Searched refs:IS_DIRECTORY (Results 1 – 16 of 16) sorted by relevance
15 if (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/randomshaders)19 if (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/referencerenderer)
33 if(NOT IS_DIRECTORY ${LLVM_${target_name}_BUILD})49 endif(NOT IS_DIRECTORY ${LLVM_${target_name}_BUILD})
913 if(IS_DIRECTORY "${dir}" AND EXISTS "${dir}/CMakeLists.txt")930 if(IS_DIRECTORY "${dir}" AND EXISTS "${dir}/CMakeLists.txt")1134 if(NOT IS_DIRECTORY ${lit_suite})
16 return fileChecker(IS_DIRECTORY, "an existing directory", "is not a directory"); in anExistingDirectory()84 public static final FileStatus IS_DIRECTORY = new FileStatus() {
85 IS_DIRECTORY, enumerator397 ufiles_add(usr, path, IS_DIRECTORY); in init_files_dirs()423 ufile->is_dir = (type == IS_DIRECTORY); in ufiles_add()
3 if (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/simplereference)
6 if(IS_DIRECTORY ${entry} AND EXISTS ${entry}/CMakeLists.txt)
833 return FilePredicate.IS_DIRECTORY; in isDirectory()846 IS_DIRECTORY { enumConstant
13 if(IS_DIRECTORY ${entry} AND EXISTS ${entry}/CMakeLists.txt)
140 if (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/executor)
307 IS_DIRECTORY "${LIBUNWIND_LIBCXX_INCLUDES_INTERNAL}")
70 if (NOT IS_DIRECTORY "${LIBDIR}")
381 if (IS_DIRECTORY ${MSVC_DIA_SDK_DIR})
461 if (IS_DIRECTORY ${MSVC_DIA_SDK_DIR})
120 IS_DIRECTORY "${LIBCXX_LIBCXXABI_INCLUDES_INTERNAL}")
87 if(IS_DIRECTORY ${CMAKE_SOURCE_DIR}/${directory}/${file})