Searched refs:JavaScriptCallFrames (Results 1 – 5 of 5) sorted by relevance
389 JavaScriptCallFrames* newCallFrames, Maybe<bool>* stackChanged, in setScriptSource()451 JavaScriptCallFrames frames = currentCallFrames(); in setScriptSource()483 JavaScriptCallFrames V8Debugger::currentCallFrames(int limit) { in currentCallFrames()484 if (!isPaused()) return JavaScriptCallFrames(); in currentCallFrames()490 return JavaScriptCallFrames(); in currentCallFrames()492 if (!currentCallFramesV8->IsArray()) return JavaScriptCallFrames(); in currentCallFrames()494 JavaScriptCallFrames callFrames; in currentCallFrames()498 return JavaScriptCallFrames(); in currentCallFrames()499 if (!callFrameValue->IsObject()) return JavaScriptCallFrames(); in currentCallFrames()
55 JavaScriptCallFrames* newCallFrames, protocol::Maybe<bool>* stackChanged,57 JavaScriptCallFrames currentCallFrames(int limit = 0);
77 using JavaScriptCallFrames = std::vector<std::unique_ptr<JavaScriptCallFrame>>; variable
189 JavaScriptCallFrames m_pausedCallFrames;
179 JavaScriptCallFrames emptyCallFrames; in disable()570 JavaScriptCallFrames frames = m_debugger->currentCallFrames(); in restartFrame()1083 JavaScriptCallFrames frames = m_debugger->currentCallFrames(); in didPause()1177 JavaScriptCallFrames emptyCallFrames; in didContinue()