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Searched refs:LP_SETUP_NEW_VIEWPORTS (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_context.h51 #define LP_SETUP_NEW_VIEWPORTS 0x10 macro
Dlp_setup.c782 setup->dirty |= LP_SETUP_NEW_VIEWPORTS; in lp_setup_set_viewports()
1017 if (setup->dirty & LP_SETUP_NEW_VIEWPORTS) { in try_update_scene_state()