Searched refs:MaxFragmentUniformVectors (Results 1 – 5 of 5) sorted by relevance
48 int MaxFragmentUniformVectors; member
58 MaxFragmentUniformVectors = 16; in ShBuiltInResources()
443 …sertConstInt(COMMON_BUILTINS, "gl_MaxFragmentUniformVectors", resources.MaxFragmentUniformVectors); in InsertBuiltInFunctions()
173 resources.MaxFragmentUniformVectors = MAX_FRAGMENT_UNIFORM_VECTORS; in createCompiler()
174 resources.MaxFragmentUniformVectors = MAX_FRAGMENT_UNIFORM_VECTORS; in createCompiler()