Searched refs:MaxNumLayers (Results 1 – 6 of 6) sorted by relevance
108 buffer->MaxNumLayers : buffer->DefaultGeometry.Layers; in _mesa_geometric_layers()
3294 GLuint MaxNumLayers; member
1207 fb->MaxNumLayers = max_layer_count; in _mesa_test_framebuffer_completeness()
219 if (fb->MaxNumLayers > 0) { in brw_fast_clear_depth()
864 const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1; in do_single_blorp_clear()
1829 if (fb->MaxNumLayers > 0) { in meta_clear()1830 _mesa_DrawArraysInstanced(GL_TRIANGLE_FAN, 0, 4, fb->MaxNumLayers); in meta_clear()