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Searched refs:NUM_RESERVED_SHADER_INPUTS (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgParameters.hpp37 NUM_RESERVED_SHADER_INPUTS = 1 // Taken by dEQP_Position enumerator
DrsgExpression.cpp981 …(state.getVariableManager().getNumAllocatedShaderInVariables() + NUM_RESERVED_SHADER_INPUTS < stat… in allocateNewVariable()