Searched refs:NV20_TEXTURE_UNITS (Results 1 – 3 of 3) sorted by relevance
35 #define NV20_TEXTURE_UNITS 4 macro
471 ctx->Const.MaxTextureCoordUnits = NV20_TEXTURE_UNITS; in nv20_context_create()472 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV20_TEXTURE_UNITS; in nv20_context_create()473 ctx->Const.MaxTextureUnits = NV20_TEXTURE_UNITS; in nv20_context_create()
265 for (i = 0; i < NV20_TEXTURE_UNITS; i++) { in nv20_emit_tex_shader()