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Searched refs:NewInsertLoc (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DVirtRegRewriter.cpp316 MachineBasicBlock::iterator NewInsertLoc = InsertLoc; in ComputeReloadLoc() local
317 while (NewInsertLoc != Begin) { in ComputeReloadLoc()
318 MachineBasicBlock::iterator Prev = prior(NewInsertLoc); in ComputeReloadLoc()
331 NewInsertLoc = Prev; in ComputeReloadLoc()
339 if (NewInsertLoc == Begin) { in ComputeReloadLoc()
341 while (InsertLoc != NewInsertLoc && in ComputeReloadLoc()
342 (TII->isLoadFromStackSlot(NewInsertLoc, FrameIdx) || in ComputeReloadLoc()
343 TII->isTriviallyReMaterializable(NewInsertLoc))) in ComputeReloadLoc()
344 ++NewInsertLoc; in ComputeReloadLoc()
347 return NewInsertLoc; in ComputeReloadLoc()