Searched refs:PRIMITIVETYPE_TRIANGLE (Results 1 – 2 of 2) sorted by relevance
62 PRIMITIVETYPE_TRIANGLE = 0, enumerator75 case PRIMITIVETYPE_TRIANGLE: return 3; in getNumVerticesPerPrimitive()90 case PRIMITIVETYPE_TRIANGLE: return glu::PRIMITIVETYPE_TRIANGLES; in getGluPrimitiveType()103 const bool isTri = primType == PRIMITIVETYPE_TRIANGLE; in genVertices()666 { "triangles", PRIMITIVETYPE_TRIANGLE }, in init()
84 PRIMITIVETYPE_TRIANGLE = 0, //!< Triangles, requires 3 coordinates per primitive enumerator167 if (drawOp.type == PRIMITIVETYPE_TRIANGLE) in randomizeDrawOp()431 DE_ASSERT(drawOp->type == PRIMITIVETYPE_TRIANGLE); in renderReference()587 DE_ASSERT(drawOp.type == PRIMITIVETYPE_TRIANGLE); in drawGLES2()