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Searched refs:PVRTABS (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTQuaternionX.cpp92 if (PVRTABS(fSinAngle)<PVRTF2X(0.0005f)) in PVRTMatrixQuaternionToAxisAngleX()
199 n = PVRTABS(quat.w) + PVRTABS(quat.x) + PVRTABS(quat.y) + PVRTABS(quat.z); in PVRTMatrixQuaternionNormalizeX()
DPVRTFixedPoint.h28 #define PVRTABS(a) ((a) <= 0 ? -(a) : (a) ) macro
76 #define VERTTYPEABS(a) PVRTABS(a)
DPVRTVector.h574 int n = PVRTABS(x) + PVRTABS(y) + PVRTABS(z); in normalize()
607 int n = PVRTABS(x) + PVRTABS(y) + PVRTABS(z); in normalized()
DPVRTMatrixX.cpp760 n = PVRTABS(vIn.x) + PVRTABS(vIn.y) + PVRTABS(vIn.z); in PVRTMatrixVec3NormalizeX()
DPVRTMatrixF.cpp280 if ((det_1 == 0.0) || (PVRTABS(det_1 / (pos - neg)) < 1.0e-15)) in PVRTMatrixInverseF()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
DOGLES2ChameleonMan.cpp635 LightPos.z = 200.0f * PVRTABS(sin((PVRT_PI / 4.0f) + m_fLightPos)); in RenderScene()