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Searched refs:PVRTGEOMETRY_SORT_VERTEXCACHE (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTGeometry.h17 #define PVRTGEOMETRY_SORT_VERTEXCACHE (0x01 /* Sort triangles for optimal vertex cache usage */) macro
DPVRTGeometry.cpp1419 if(dwFlags & PVRTGEOMETRY_SORT_VERTEXCACHE) { in PVRTGeometrySort()