Searched refs:RENDER_FORCE_HALFTONE (Results 1 – 4 of 4) sorted by relevance
25 #define RENDER_FORCE_HALFTONE 0x00000040 macro
123 else if (m_pRenderStatus->m_Options.m_Flags & RENDER_FORCE_HALFTONE) in StartRenderDIBSource()124 m_Flags |= RENDER_FORCE_HALFTONE; in StartRenderDIBSource()400 !(m_Flags & RENDER_FORCE_HALFTONE)) { in StartDIBSource()
921 flags |= RENDER_FORCE_HALFTONE; in DrawPatternBitmap()1857 Options.m_Flags |= RENDER_FORCE_HALFTONE | RENDER_RECT_AA; in ProcessType3Text()
92 pContext->m_pOptions->m_Flags |= RENDER_FORCE_HALFTONE; in RenderPageImpl()