Searched refs:S4_VFMT_MASK (Results 1 – 4 of 4) sorted by relevance
128 #define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH | \ macro
655 GLuint s4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_VFMT_MASK; in i915_update_sprite_point_enable()
1263 GLuint s4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_VFMT_MASK; in i915ValidateFragmentProgram()
385 #define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH | \ macro