Searched refs:SAMPLE_MASK (Results 1 – 2 of 2) sorted by relevance
32 static final int SAMPLE_MASK = 0x0FFF; field in LessThanBenchmark67 int j = i & SAMPLE_MASK; in branchFreeLtIntInlined()79 int j = i & SAMPLE_MASK; in branchFreeLtInt()91 int j = i & SAMPLE_MASK; in ternaryLtIntAddOutsideTernary()103 int j = i & SAMPLE_MASK; in ternaryLtIntAddInsideTernary()115 int j = i & SAMPLE_MASK; in branchFreeLtLongInlined()127 int j = i & SAMPLE_MASK; in branchFreeLtLong()139 int j = i & SAMPLE_MASK; in ternaryLtLongAddOutsideTernary()151 int j = i & SAMPLE_MASK; in ternaryLtLongAddInsideTernary()
110 SAMPLE_MASK. With multisample render targets, all fragments should be discarded.