Searched refs:SHADER_INPUT_SINGLE_DESCRIPTOR (Results 1 – 1 of 1) sorted by relevance
1230 SHADER_INPUT_SINGLE_DESCRIPTOR = 0, //!< one descriptor enumerator1242 case SHADER_INPUT_SINGLE_DESCRIPTOR: return 1u; in getInterfaceNumResources()1511 case SHADER_INPUT_SINGLE_DESCRIPTOR: in createDescriptorSetLayout()1610 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSet()1674 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSetWithTemplate()1726 << ((m_shaderInterface == SHADER_INPUT_SINGLE_DESCRIPTOR) ? "single" : in logTestPlan()2338 case SHADER_INPUT_SINGLE_DESCRIPTOR: in createDescriptorSetLayout()2414 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSet()2469 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSetWithTemplate()2509 << ((m_shaderInterface == SHADER_INPUT_SINGLE_DESCRIPTOR) ? "single" : in logTestPlan()[all …]