Searched refs:SYMBOL_MEDIUMP_UINT_MAX (Results 1 – 1 of 1) sorted by relevance
364 SYMBOL_MEDIUMP_UINT_MAX, enumerator387 …case SYMBOL_MEDIUMP_UINT_MAX: return getGLSLUintMaxAsFloat(gl, shaderType, PRECISION_MEDIUMP… in getValue()1368 FloatScalar::Symbol mUMax = FloatScalar::SYMBOL_MEDIUMP_UINT_MAX; in init()