Home
last modified time | relevance | path

Searched refs:SceneTriangle (Results 1 – 6 of 6) sorted by relevance

/external/deqp/framework/common/
DtcuRasterizationVerifier.hpp62 struct SceneTriangle struct
69 std::vector<SceneTriangle> triangles;
DtcuRasterizationVerifier.cpp137 bool pixelOnlyOnASharedEdge (const tcu::IVec2& pixel, const TriangleSceneSpec::SceneTriangle& trian… in pixelOnlyOnASharedEdge()
180 tcu::IVec4 getTriangleAABB (const TriangleSceneSpec::SceneTriangle& triangle, const tcu::IVec2& vie… in getTriangleAABB()
/external/deqp/modules/gles2/functional/
Des2fRasterizationTests.cpp229 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
256 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate()
550 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
563 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
626 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
634 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
695 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
703 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
1233 …void extractTriangles (std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles, const std::…
1257 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/rasterization/
DvktRasterizationTests.cpp1005 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
1028 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate()
1378 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
1381 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
1446 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
1449 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
1512 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
1515 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
2032 …void extractTriangles (std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles, c…
2033 …void extractLines (std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles, std:…
[all …]
/external/deqp/modules/gles3/functional/
Des3fRasterizationTests.cpp431 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
458 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate()
827 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
840 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
903 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
911 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
972 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
980 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
1510 …void extractTriangles (std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles, const std::…
1534 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate()
[all …]
/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp518 TriangleSceneSpec::SceneTriangle triangle; in convertToSceneSpec()