Searched refs:SceneTriangle (Results 1 – 6 of 6) sorted by relevance
/external/deqp/framework/common/ |
D | tcuRasterizationVerifier.hpp | 62 struct SceneTriangle struct 69 std::vector<SceneTriangle> triangles;
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D | tcuRasterizationVerifier.cpp | 137 bool pixelOnlyOnASharedEdge (const tcu::IVec2& pixel, const TriangleSceneSpec::SceneTriangle& trian… in pixelOnlyOnASharedEdge() 180 tcu::IVec4 getTriangleAABB (const TriangleSceneSpec::SceneTriangle& triangle, const tcu::IVec2& vie… in getTriangleAABB()
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/external/deqp/modules/gles2/functional/ |
D | es2fRasterizationTests.cpp | 229 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 256 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate() 550 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 563 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles() 626 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 634 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles() 695 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 703 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles() 1233 …void extractTriangles (std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles, const std::… 1257 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationTests.cpp | 1005 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 1028 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate() 1378 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 1381 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles() 1446 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 1449 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles() 1512 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 1515 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles() 2032 …void extractTriangles (std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles, c… 2033 …void extractLines (std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles, std:… [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fRasterizationTests.cpp | 431 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 458 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate() 827 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 840 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles() 903 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 911 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles() 972 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles… 980 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles() 1510 …void extractTriangles (std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles, const std::… 1534 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureMultisampleTests.cpp | 518 TriangleSceneSpec::SceneTriangle triangle; in convertToSceneSpec()
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